Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_gl.h @ 2776:caf3d5b2153f
Sort by HID usage, which makes more sense and is more cross-platform
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 08 Nov 2008 07:34:21 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_GL_H__ #define __SDL_PH_GL_H__ #include "SDL_ph_video.h" #define DEFAULT_OPENGL "/usr/lib/libGL.so" #if SDL_VIDEO_OPENGL void ph_GL_SwapBuffers(_THIS); int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value); int ph_GL_LoadLibrary(_THIS, const char *path); void *ph_GL_GetProcAddress(_THIS, const char *proc); int ph_GL_MakeCurrent(_THIS); int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags); #endif /* SDL_VIDEO_OPENGL */ #endif /* __SDL_PH_GL_H__ */ /* vi: set ts=4 sw=4 expandtab: */