Mercurial > sdl-ios-xcode
view src/video/svga/SDL_svgaevents_c.h @ 1242:caf0328c8058
Add XME hooks to X11 driver instead of relying on libxme...libxme hasn't
changed in five years, and it's a small .c file that just calls into the X11
dependencies we already use elsewhere. Including it directly allows us to
make use of the dynamic X11 code.
Fixes Bugzilla #41.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 12 Jan 2006 22:46:36 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_svgavideo.h" /* Variables and functions exported by SDL_sysevents.c to other parts of the native video subsystem (SDL_sysvideo.c) */ extern int SVGA_initkeymaps(int fd); extern void SVGA_mousecallback(int button, int dx, int dy, int u1,int u2,int u3, int u4); extern void SVGA_keyboardcallback(int scancode, int pressed); extern void SVGA_InitOSKeymap(_THIS); extern void SVGA_PumpEvents(_THIS);