Mercurial > sdl-ios-xcode
view test/testjoystick.c @ 3092:cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
From: "Mike Gorchak"
Subject: New QNX patches
In photon.tar.gz there are new files to be placed into ./src/video/photon/
directory.
qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in
the new GF QNX Graphics Framework and I'm suspended development for GF
driver until already found bugs will be fixed and switched to Photon driver
implementation.
sdl.diff - I've found that renderer creation result has not been checked and
SDL shows error like: "there is no current renderer", now SDL will show
correct error which was set be renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Mar 2009 03:24:22 +0000 |
parents | f55c87ae336b |
children |
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/* Simple program to test the SDL joystick routines */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" #ifdef __IPHONEOS__ #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 480 #else #define SCREEN_WIDTH 640 #define SCREEN_HEIGHT 480 #endif void WatchJoystick(SDL_Joystick * joystick) { SDL_Surface *screen; const char *name; int i, done; SDL_Event event; int x, y, draw; SDL_Rect axis_area[6][2]; /* Set a video mode to display joystick axis position */ screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0); if (screen == NULL) { fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); return; } /* Print info about the joystick we are watching */ name = SDL_JoystickName(SDL_JoystickIndex(joystick)); printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick), name ? name : "Unknown Joystick"); printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick)); /* Initialize drawing rectangles */ memset(axis_area, 0, (sizeof axis_area)); draw = 0; /* Loop, getting joystick events! */ done = 0; while (!done) { while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_JOYAXISMOTION: printf("Joystick %d axis %d value: %d\n", event.jaxis.which, event.jaxis.axis, event.jaxis.value); break; case SDL_JOYHATMOTION: printf("Joystick %d hat %d value:", event.jhat.which, event.jhat.hat); if (event.jhat.value == SDL_HAT_CENTERED) printf(" centered"); if (event.jhat.value & SDL_HAT_UP) printf(" up"); if (event.jhat.value & SDL_HAT_RIGHT) printf(" right"); if (event.jhat.value & SDL_HAT_DOWN) printf(" down"); if (event.jhat.value & SDL_HAT_LEFT) printf(" left"); printf("\n"); break; case SDL_JOYBALLMOTION: printf("Joystick %d ball %d delta: (%d,%d)\n", event.jball.which, event.jball.ball, event.jball.xrel, event.jball.yrel); break; case SDL_JOYBUTTONDOWN: printf("Joystick %d button %d down\n", event.jbutton.which, event.jbutton.button); break; case SDL_JOYBUTTONUP: printf("Joystick %d button %d up\n", event.jbutton.which, event.jbutton.button); break; case SDL_KEYDOWN: if (event.key.keysym.sym != SDLK_ESCAPE) { break; } /* Fall through to signal quit */ case SDL_QUIT: done = 1; break; default: break; } } /* Update visual joystick state */ for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) { SDL_Rect area; area.x = i * 34; area.y = SCREEN_HEIGHT - 34; area.w = 32; area.h = 32; if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { SDL_FillRect(screen, &area, 0xFFFF); } else { SDL_FillRect(screen, &area, 0x0000); } SDL_UpdateRects(screen, 1, &area); } for (i = 0; i < SDL_JoystickNumAxes(joystick) / 2 && i < SDL_arraysize(axis_area); ++i) { /* Erase previous axes */ SDL_FillRect(screen, &axis_area[i][draw], 0x0000); /* Draw the X/Y axis */ draw = !draw; x = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 0)) + 32768); x *= SCREEN_WIDTH; x /= 65535; if (x < 0) { x = 0; } else if (x > (SCREEN_WIDTH - 16)) { x = SCREEN_WIDTH - 16; } y = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 1)) + 32768); y *= SCREEN_HEIGHT; y /= 65535; if (y < 0) { y = 0; } else if (y > (SCREEN_HEIGHT - 16)) { y = SCREEN_HEIGHT - 16; } axis_area[i][draw].x = (Sint16) x; axis_area[i][draw].y = (Sint16) y; axis_area[i][draw].w = 16; axis_area[i][draw].h = 16; SDL_FillRect(screen, &axis_area[i][draw], 0xFFFF); SDL_UpdateRects(screen, 2, axis_area[i]); } } } int main(int argc, char *argv[]) { const char *name; int i; SDL_Joystick *joystick; /* Initialize SDL (Note: video is required to start event loop) */ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } /* Print information about the joysticks */ printf("There are %d joysticks attached\n", SDL_NumJoysticks()); for (i = 0; i < SDL_NumJoysticks(); ++i) { name = SDL_JoystickName(i); printf("Joystick %d: %s\n", i, name ? name : "Unknown Joystick"); joystick = SDL_JoystickOpen(i); if (joystick == NULL) { fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i, SDL_GetError()); } else { printf(" axes: %d\n", SDL_JoystickNumAxes(joystick)); printf(" balls: %d\n", SDL_JoystickNumBalls(joystick)); printf(" hats: %d\n", SDL_JoystickNumHats(joystick)); printf(" buttons: %d\n", SDL_JoystickNumButtons(joystick)); SDL_JoystickClose(joystick); } } if (argv[1]) { joystick = SDL_JoystickOpen(atoi(argv[1])); if (joystick == NULL) { printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError()); } else { WatchJoystick(joystick); SDL_JoystickClose(joystick); } } SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK); return (0); }