Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11opengl.c @ 3092:cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
From: "Mike Gorchak"
Subject: New QNX patches
In photon.tar.gz there are new files to be placed into ./src/video/photon/
directory.
qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in
the new GF QNX Graphics Framework and I'm suspended development for GF
driver until already found bugs will be fixed and switched to Photon driver
implementation.
sdl.diff - I've found that renderer creation result has not been checked and
SDL shows error like: "there is no current renderer", now SDL will show
correct error which was set be renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Mar 2009 03:24:22 +0000 |
parents | 089a77aebb7d |
children | 7dc982143c06 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with _this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_x11video.h" /* GLX implementation of SDL OpenGL support */ #if SDL_VIDEO_OPENGL_GLX #include "SDL_loadso.h" #if defined(__IRIX__) /* IRIX doesn't have a GL library versioning system */ #define DEFAULT_OPENGL "libGL.so" #elif defined(__MACOSX__) #define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib" #elif defined(__QNXNTO__) #define DEFAULT_OPENGL "libGL.so.3" #else #define DEFAULT_OPENGL "libGL.so.1" #endif #ifndef GLX_ARB_multisample #define GLX_ARB_multisample #define GLX_SAMPLE_BUFFERS_ARB 100000 #define GLX_SAMPLES_ARB 100001 #endif #ifndef GLX_EXT_visual_rating #define GLX_EXT_visual_rating #define GLX_VISUAL_CAVEAT_EXT 0x20 #define GLX_NONE_EXT 0x8000 #define GLX_SLOW_VISUAL_EXT 0x8001 #define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D #endif #define OPENGL_REQUIRS_DLOPEN #if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN) #include <dlfcn.h> #define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL)) #define GL_LoadFunction dlsym #define GL_UnloadObject dlclose #else #define GL_LoadObject SDL_LoadObject #define GL_LoadFunction SDL_LoadFunction #define GL_UnloadObject SDL_UnloadObject #endif static void X11_GL_InitExtensions(_THIS); int X11_GL_LoadLibrary(_THIS, const char *path) { void *handle; /* Load the OpenGL library */ if (path == NULL) { path = SDL_getenv("SDL_OPENGL_LIBRARY"); } if (path == NULL) { path = DEFAULT_OPENGL; } _this->gl_config.dll_handle = SDL_LoadObject(path); if (!_this->gl_config.dll_handle) { return -1; } SDL_strlcpy(_this->gl_config.driver_path, path, SDL_arraysize(_this->gl_config.driver_path)); /* Allocate OpenGL memory */ _this->gl_data = (struct SDL_GLDriverData *) SDL_calloc(1, sizeof(struct SDL_GLDriverData)); if (!_this->gl_data) { SDL_OutOfMemory(); return -1; } /* Load function pointers */ handle = _this->gl_config.dll_handle; _this->gl_data->glXGetProcAddress = (void *(*)(const GLubyte *)) GL_LoadFunction(handle, "glXGetProcAddressARB"); _this->gl_data->glXChooseVisual = (XVisualInfo * (*)(Display *, int, int *)) GL_LoadFunction(handle, "glXChooseVisual"); _this->gl_data->glXCreateContext = (GLXContext(*)(Display *, XVisualInfo *, GLXContext, int)) GL_LoadFunction(handle, "glXCreateContext"); _this->gl_data->glXDestroyContext = (void (*)(Display *, GLXContext)) GL_LoadFunction(handle, "glXDestroyContext"); _this->gl_data->glXMakeCurrent = (int (*)(Display *, GLXDrawable, GLXContext)) GL_LoadFunction(handle, "glXMakeCurrent"); _this->gl_data->glXSwapBuffers = (void (*)(Display *, GLXDrawable)) GL_LoadFunction(handle, "glXSwapBuffers"); if (!_this->gl_data->glXChooseVisual || !_this->gl_data->glXCreateContext || !_this->gl_data->glXDestroyContext || !_this->gl_data->glXMakeCurrent || !_this->gl_data->glXSwapBuffers) { SDL_SetError("Could not retrieve OpenGL functions"); return -1; } /* Initialize extensions */ X11_GL_InitExtensions(_this); return 0; } void * X11_GL_GetProcAddress(_THIS, const char *proc) { void *handle; handle = _this->gl_config.dll_handle; if (_this->gl_data->glXGetProcAddress) { return _this->gl_data->glXGetProcAddress((const GLubyte *) proc); } return GL_LoadFunction(handle, proc); } void X11_GL_UnloadLibrary(_THIS) { /* Don't actually unload the library, since it may have registered * X11 shutdown hooks, per the notes at: * http://dri.sourceforge.net/doc/DRIuserguide.html */ #if 0 GL_UnloadObject(_this->gl_config.dll_handle); _this->gl_config.dll_handle = NULL; #endif /* Free OpenGL memory */ SDL_free(_this->gl_data); _this->gl_data = NULL; } static SDL_bool HasExtension(const char *extension, const char *extensions) { const char *start; const char *where, *terminator; /* Extension names should not have spaces. */ where = SDL_strchr(extension, ' '); if (where || *extension == '\0') return SDL_FALSE; if (!extensions) return SDL_FALSE; /* It takes a bit of care to be fool-proof about parsing the * OpenGL extensions string. Don't be fooled by sub-strings, * etc. */ start = extensions; for (;;) { where = SDL_strstr(start, extension); if (!where) break; terminator = where + SDL_strlen(extension); if (where == start || *(where - 1) == ' ') if (*terminator == ' ' || *terminator == '\0') return SDL_TRUE; start = terminator; } return SDL_FALSE; } static void X11_GL_InitExtensions(_THIS) { Display *display = ((SDL_VideoData *) _this->driverdata)->display; int screen = ((SDL_DisplayData *) SDL_CurrentDisplay.driverdata)->screen; XVisualInfo *vinfo; XSetWindowAttributes xattr; Window w; GLXContext context; const char *(*glXQueryExtensionsStringFunc) (Display *, int); const char *extensions; vinfo = X11_GL_GetVisual(_this, display, screen); if (!vinfo) { return; } xattr.background_pixel = 0; xattr.border_pixel = 0; xattr.colormap = XCreateColormap(display, RootWindow(display, screen), vinfo->visual, AllocNone); w = XCreateWindow(display, RootWindow(display, screen), 0, 0, 32, 32, 0, vinfo->depth, InputOutput, vinfo->visual, (CWBackPixel | CWBorderPixel | CWColormap), &xattr); context = _this->gl_data->glXCreateContext(display, vinfo, NULL, True); if (context) { _this->gl_data->glXMakeCurrent(display, w, context); } XFree(vinfo); glXQueryExtensionsStringFunc = (const char *(*)(Display *, int)) X11_GL_GetProcAddress(_this, "glXQueryExtensionsString"); if (glXQueryExtensionsStringFunc) { extensions = glXQueryExtensionsStringFunc(display, screen); } else { extensions = NULL; } /* Check for SGI_swap_control */ if (HasExtension("GLX_SGI_swap_control", extensions)) { _this->gl_data->glXSwapIntervalSGI = (int (*)(int)) X11_GL_GetProcAddress(_this, "glXSwapIntervalSGI"); } /* Check for GLX_MESA_swap_control */ if (HasExtension("GLX_MESA_swap_control", extensions)) { _this->gl_data->glXSwapIntervalMESA = (GLint(*)(unsigned)) X11_GL_GetProcAddress(_this, "glXSwapIntervalMESA"); _this->gl_data->glXGetSwapIntervalMESA = (GLint(*)(void)) X11_GL_GetProcAddress(_this, "glXGetSwapIntervalMESA"); } /* Check for GLX_EXT_visual_rating */ if (HasExtension("GLX_EXT_visual_rating", extensions)) { _this->gl_data->HAS_GLX_EXT_visual_rating = SDL_TRUE; } if (context) { _this->gl_data->glXMakeCurrent(display, None, NULL); _this->gl_data->glXDestroyContext(display, context); } XDestroyWindow(display, w); X11_PumpEvents(_this); } XVisualInfo * X11_GL_GetVisual(_THIS, Display * display, int screen) { XVisualInfo *vinfo; /* 64 seems nice. */ int attribs[64]; int i; /* Setup our GLX attributes according to the gl_config. */ i = 0; attribs[i++] = GLX_RGBA; attribs[i++] = GLX_RED_SIZE; attribs[i++] = _this->gl_config.red_size; attribs[i++] = GLX_GREEN_SIZE; attribs[i++] = _this->gl_config.green_size; attribs[i++] = GLX_BLUE_SIZE; attribs[i++] = _this->gl_config.blue_size; if (_this->gl_config.alpha_size) { attribs[i++] = GLX_ALPHA_SIZE; attribs[i++] = _this->gl_config.alpha_size; } if (_this->gl_config.buffer_size) { attribs[i++] = GLX_BUFFER_SIZE; attribs[i++] = _this->gl_config.buffer_size; } if (_this->gl_config.double_buffer) { attribs[i++] = GLX_DOUBLEBUFFER; } attribs[i++] = GLX_DEPTH_SIZE; attribs[i++] = _this->gl_config.depth_size; if (_this->gl_config.stencil_size) { attribs[i++] = GLX_STENCIL_SIZE; attribs[i++] = _this->gl_config.stencil_size; } if (_this->gl_config.accum_red_size) { attribs[i++] = GLX_ACCUM_RED_SIZE; attribs[i++] = _this->gl_config.accum_red_size; } if (_this->gl_config.accum_green_size) { attribs[i++] = GLX_ACCUM_GREEN_SIZE; attribs[i++] = _this->gl_config.accum_green_size; } if (_this->gl_config.accum_blue_size) { attribs[i++] = GLX_ACCUM_BLUE_SIZE; attribs[i++] = _this->gl_config.accum_blue_size; } if (_this->gl_config.accum_alpha_size) { attribs[i++] = GLX_ACCUM_ALPHA_SIZE; attribs[i++] = _this->gl_config.accum_alpha_size; } if (_this->gl_config.stereo) { attribs[i++] = GLX_STEREO; } if (_this->gl_config.multisamplebuffers) { attribs[i++] = GLX_SAMPLE_BUFFERS_ARB; attribs[i++] = _this->gl_config.multisamplebuffers; } if (_this->gl_config.multisamplesamples) { attribs[i++] = GLX_SAMPLES_ARB; attribs[i++] = _this->gl_config.multisamplesamples; } if (_this->gl_config.accelerated >= 0 && _this->gl_data->HAS_GLX_EXT_visual_rating) { attribs[i++] = GLX_VISUAL_CAVEAT_EXT; attribs[i++] = GLX_NONE_EXT; } #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */ if (X11_UseDirectColorVisuals()) { attribs[i++] = GLX_X_VISUAL_TYPE; attribs[i++] = GLX_DIRECT_COLOR; } #endif attribs[i++] = None; vinfo = _this->gl_data->glXChooseVisual(display, screen, attribs); #ifdef GLX_DIRECT_COLOR if (!vinfo && X11_UseDirectColorVisuals()) { /* No DirectColor visual? Try again.. */ attribs[i - 3] = None; vinfo = _this->gl_data->glXChooseVisual(display, screen, attribs); } #endif if (!vinfo) { SDL_SetError("Couldn't find matching GLX visual"); } return vinfo; } SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; int screen = ((SDL_DisplayData *) SDL_GetDisplayFromWindow(window)-> driverdata)->screen; XWindowAttributes xattr; XVisualInfo v, *vinfo; int n; GLXContext context = NULL; /* We do this to create a clean separation between X and GLX errors. */ XSync(display, False); XGetWindowAttributes(display, data->window, &xattr); v.screen = screen; v.visualid = XVisualIDFromVisual(xattr.visual); vinfo = XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &v, &n); if (vinfo) { context = _this->gl_data->glXCreateContext(display, vinfo, NULL, True); XFree(vinfo); } XSync(display, False); if (!context) { SDL_SetError("Could not create GL context"); return NULL; } if (X11_GL_MakeCurrent(_this, window, context) < 0) { X11_GL_DeleteContext(_this, context); return NULL; } return context; } int X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) { Display *display = ((SDL_VideoData *) _this->driverdata)->display; Window drawable = (window ? ((SDL_WindowData *) window->driverdata)->window : None); GLXContext glx_context = (GLXContext) context; int status; status = 0; if (!_this->gl_data->glXMakeCurrent(display, drawable, glx_context)) { SDL_SetError("Unable to make GL context current"); status = -1; } XSync(display, False); return (status); } /* 0 is a valid argument to glxSwapIntervalMESA and setting it to 0 with the MESA version of the extension will undo the effect of a previous call with a value that is greater than zero (or at least that is what the FM says. OTOH, 0 is an invalid argument to glxSwapIntervalSGI and it returns an error if you call it with 0 as an argument. */ static int swapinterval = -1; int X11_GL_SetSwapInterval(_THIS, int interval) { int status; if (_this->gl_data->glXSwapIntervalMESA) { status = _this->gl_data->glXSwapIntervalMESA(interval); if (status != 0) { SDL_SetError("glxSwapIntervalMESA failed"); status = -1; } else { swapinterval = interval; } } else if (_this->gl_data->glXSwapIntervalSGI) { status = _this->gl_data->glXSwapIntervalSGI(interval); if (status != 0) { SDL_SetError("glxSwapIntervalSGI failed"); status = -1; } else { swapinterval = interval; } } else { SDL_Unsupported(); status = -1; } return status; } int X11_GL_GetSwapInterval(_THIS) { if (_this->gl_data->glXGetSwapIntervalMESA) { return _this->gl_data->glXGetSwapIntervalMESA(); } else { return swapinterval; } } void X11_GL_SwapWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; _this->gl_data->glXSwapBuffers(display, data->window); } void X11_GL_DeleteContext(_THIS, SDL_GLContext context) { Display *display = ((SDL_VideoData *) _this->driverdata)->display; GLXContext glx_context = (GLXContext) context; _this->gl_data->glXDestroyContext(display, glx_context); XSync(display, False); } #endif /* SDL_VIDEO_OPENGL_GLX */ /* vi: set ts=4 sw=4 expandtab: */