view src/video/qnxgf/SDL_gf_render.h @ 3092:cad1aefa2ed9

Date: Thu, 12 Mar 2009 15:14:38 +0200 From: "Mike Gorchak" Subject: New QNX patches In photon.tar.gz there are new files to be placed into ./src/video/photon/ directory. qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in the new GF QNX Graphics Framework and I'm suspended development for GF driver until already found bugs will be fixed and switched to Photon driver implementation. sdl.diff - I've found that renderer creation result has not been checked and SDL shows error like: "there is no current renderer", now SDL will show correct error which was set be renderer.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 17 Mar 2009 03:24:22 +0000
parents 0b6f51c29267
children 7f684f249ec9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    QNX Graphics Framework SDL driver
    Copyright (C) 2009 Mike Gorchak
    (mike@malva.ua, lestat@i.com.ua)
*/

#ifndef __SDL_GF_RENDER_H__
#define __SDL_GF_RENDER_H__

#include "../SDL_sysvideo.h"

#include <gf/gf.h>

#define SDL_GF_MAX_SURFACES 3

typedef struct SDL_RenderData
{
   SDL_Window*        window;        /* SDL window type                    */
   SDL_bool           enable_vsync;  /* VSYNC flip synchronization enable  */
   gf_surface_t       surface[SDL_GF_MAX_SURFACES]; /* Surface handles     */
   gf_surface_info_t  surface_info[SDL_GF_MAX_SURFACES]; /* Surface info   */
   uint32_t           surface_visible_idx; /* Index of visible surface     */
   uint32_t           surface_render_idx;  /* Index of render surface      */
   uint32_t           surfaces_count;      /* Amount of allocated surfaces */
} SDL_RenderData;

typedef struct SDL_TextureData
{
   gf_surface_t       surface;
   gf_surface_info_t  surface_info;
} SDL_TextureData;

extern void gf_addrenderdriver(_THIS);

#endif /* __SDL_GF_RENDER_H__ */

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