view src/video/cocoa/SDL_cocoawindow.h @ 3092:cad1aefa2ed9

Date: Thu, 12 Mar 2009 15:14:38 +0200 From: "Mike Gorchak" Subject: New QNX patches In photon.tar.gz there are new files to be placed into ./src/video/photon/ directory. qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in the new GF QNX Graphics Framework and I'm suspended development for GF driver until already found bugs will be fixed and switched to Photon driver implementation. sdl.diff - I've found that renderer creation result has not been checked and SDL shows error like: "there is no current renderer", now SDL will show correct error which was set be renderer.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 17 Mar 2009 03:24:22 +0000
parents 99210400e8b9
children 4ec48602f1db
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_cocoawindow_h
#define _SDL_cocoawindow_h

typedef struct SDL_WindowData SDL_WindowData;

/* *INDENT-OFF* */
@interface Cocoa_WindowListener:NSResponder {
    SDL_WindowData *_data;
}

-(void) listen:(SDL_WindowData *) data;
-(void) close;

/* Window delegate functionality */
-(BOOL) windowShouldClose:(id) sender;
-(void) windowDidExpose:(NSNotification *) aNotification;
-(void) windowDidMove:(NSNotification *) aNotification;
-(void) windowDidResize:(NSNotification *) aNotification;
-(void) windowDidMiniaturize:(NSNotification *) aNotification;
-(void) windowDidDeminiaturize:(NSNotification *) aNotification;
-(void) windowDidBecomeKey:(NSNotification *) aNotification;
-(void) windowDidResignKey:(NSNotification *) aNotification;
-(void) windowDidHide:(NSNotification *) aNotification;
-(void) windowDidUnhide:(NSNotification *) aNotification;

/* Window event handling */
-(void) mouseDown:(NSEvent *) theEvent;
-(void) rightMouseDown:(NSEvent *) theEvent;
-(void) otherMouseDown:(NSEvent *) theEvent;
-(void) mouseUp:(NSEvent *) theEvent;
-(void) rightMouseUp:(NSEvent *) theEvent;
-(void) otherMouseUp:(NSEvent *) theEvent;
-(void) mouseMoved:(NSEvent *) theEvent;
-(void) mouseDragged:(NSEvent *) theEvent;
-(void) rightMouseDragged:(NSEvent *) theEvent;
-(void) otherMouseDragged:(NSEvent *) theEvent;
-(void) scrollWheel:(NSEvent *) theEvent;
@end
/* *INDENT-ON* */

struct SDL_WindowData
{
    SDL_WindowID windowID;
    NSWindow *window;
    SDL_bool created;
    Cocoa_WindowListener *listener;
    struct SDL_VideoData *videodata;
};

extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
                                  const void *data);
extern void Cocoa_SetWindowTitle(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window);
extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window,
                                      struct SDL_SysWMinfo *info);

#endif /* _SDL_cocoawindow_h */

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