Mercurial > sdl-ios-xcode
view src/video/cocoa/SDL_cocoavideo.m @ 3092:cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
From: "Mike Gorchak"
Subject: New QNX patches
In photon.tar.gz there are new files to be placed into ./src/video/photon/
directory.
qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in
the new GF QNX Graphics Framework and I'm suspended development for GF
driver until already found bugs will be fixed and switched to Photon driver
implementation.
sdl.diff - I've found that renderer creation result has not been checked and
SDL shows error like: "there is no current renderer", now SDL will show
correct error which was set be renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Mar 2009 03:24:22 +0000 |
parents | 089a77aebb7d |
children | fef1a835af43 00cace2d9080 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_cocoavideo.h" /* Initialization/Query functions */ static int Cocoa_VideoInit(_THIS); static void Cocoa_VideoQuit(_THIS); /* Cocoa driver bootstrap functions */ static int Cocoa_Available(void) { return (1); } static void Cocoa_DeleteDevice(SDL_VideoDevice * device) { SDL_VideoData *data = (SDL_VideoData *) device->driverdata; SDL_free(device->driverdata); SDL_free(device); } static SDL_VideoDevice * Cocoa_CreateDevice(int devindex) { SDL_VideoDevice *device; SDL_VideoData *data; Cocoa_RegisterApp(); /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (device) { data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); } if (!device || !data) { SDL_OutOfMemory(); if (device) { SDL_free(device); } return NULL; } device->driverdata = data; /* Find out what version of Mac OS X we're running */ Gestalt(gestaltSystemVersion, &data->osversion); /* Set the function pointers */ device->VideoInit = Cocoa_VideoInit; device->VideoQuit = Cocoa_VideoQuit; device->GetDisplayModes = Cocoa_GetDisplayModes; device->SetDisplayMode = Cocoa_SetDisplayMode; device->PumpEvents = Cocoa_PumpEvents; device->CreateWindow = Cocoa_CreateWindow; device->CreateWindowFrom = Cocoa_CreateWindowFrom; device->SetWindowTitle = Cocoa_SetWindowTitle; device->SetWindowPosition = Cocoa_SetWindowPosition; device->SetWindowSize = Cocoa_SetWindowSize; device->ShowWindow = Cocoa_ShowWindow; device->HideWindow = Cocoa_HideWindow; device->RaiseWindow = Cocoa_RaiseWindow; device->MaximizeWindow = Cocoa_MaximizeWindow; device->MinimizeWindow = Cocoa_MinimizeWindow; device->RestoreWindow = Cocoa_RestoreWindow; device->SetWindowGrab = Cocoa_SetWindowGrab; device->DestroyWindow = Cocoa_DestroyWindow; device->GetWindowWMInfo = Cocoa_GetWindowWMInfo; #ifdef SDL_VIDEO_OPENGL_CGL device->GL_LoadLibrary = Cocoa_GL_LoadLibrary; device->GL_GetProcAddress = Cocoa_GL_GetProcAddress; device->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary; device->GL_CreateContext = Cocoa_GL_CreateContext; device->GL_MakeCurrent = Cocoa_GL_MakeCurrent; device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval; device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval; device->GL_SwapWindow = Cocoa_GL_SwapWindow; device->GL_DeleteContext = Cocoa_GL_DeleteContext; #endif device->free = Cocoa_DeleteDevice; return device; } VideoBootStrap COCOA_bootstrap = { "cocoa", "SDL Cocoa video driver", Cocoa_Available, Cocoa_CreateDevice }; int Cocoa_VideoInit(_THIS) { Cocoa_InitModes(_this); Cocoa_InitKeyboard(_this); Cocoa_InitMouse(_this); return 0; } void Cocoa_VideoQuit(_THIS) { Cocoa_QuitModes(_this); Cocoa_QuitKeyboard(_this); Cocoa_QuitMouse(_this); } /* vim: set ts=4 sw=4 expandtab: */