view src/video/bwindow/SDL_sysmouse.cc @ 3092:cad1aefa2ed9

Date: Thu, 12 Mar 2009 15:14:38 +0200 From: "Mike Gorchak" Subject: New QNX patches In photon.tar.gz there are new files to be placed into ./src/video/photon/ directory. qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in the new GF QNX Graphics Framework and I'm suspended development for GF driver until already found bugs will be fixed and switched to Photon driver implementation. sdl.diff - I've found that renderer creation result has not been checked and SDL shows error like: "there is no current renderer", now SDL will show correct error which was set be renderer.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 17 Mar 2009 03:24:22 +0000
parents 99210400e8b9
children b530ef003506
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <AppKit.h>
#include <GameKit.h>

#include "SDL_BWin.h"

extern "C"
{

#include "SDL_sysmouse_c.h"

/* Convert bits to padded bytes */
#define PADDED_BITS(bits)  ((bits+7)/8)

/* The implementation dependent data for the window manager cursor */
    struct WMcursor
    {
        char *bits;
    };

/* Can this be done in the BeOS? */
    WMcursor *BE_CreateWMCursor(_THIS,
                                Uint8 * data, Uint8 * mask, int w, int h,
                                int hot_x, int hot_y)
    {
        WMcursor *cursor;
        int allowed_x;
        int allowed_y;
        int run, pad, i;
        char *cptr;

          allowed_x = 16;       /* BeOS limitation */
          allowed_y = 16;       /* BeOS limitation */
        if ((w > allowed_x) || (h > allowed_y))
        {
            SDL_SetError("Only cursors of dimension (%dx%d) are allowed",
                         allowed_x, allowed_y);
            return (NULL);
        }

        /* Allocate the cursor */
        cursor = (WMcursor *) SDL_malloc(sizeof(WMcursor));
        if (cursor == NULL) {
            SDL_OutOfMemory();
            return (NULL);
        }
        cursor->bits =
            (char *) SDL_malloc(4 + 2 * ((allowed_x / 8) * allowed_y));
        if (cursor->bits == NULL) {
            SDL_free(cursor);
            SDL_OutOfMemory();
            return (NULL);
        }
        cursor->bits[0] = allowed_y;    /* Size of the cursor */
        cursor->bits[1] = 1;    /* Bit depth of cursor */
        cursor->bits[2] = hot_y;
        cursor->bits[3] = hot_x;
        cptr = &cursor->bits[4];

        /* Pad out to the normal cursor size */
        run = PADDED_BITS(w);
        pad = PADDED_BITS(allowed_x) - run;
        for (i = 0; i < h; ++i) {
            SDL_memcpy(cptr, data, run);
            SDL_memset(cptr + run, 0, pad);
            data += run;
            cptr += (run + pad);
        }
        for (; i < allowed_y; ++i) {
            SDL_memset(cptr, 0, run + pad);
            cptr += (run + pad);
        }
        for (i = 0; i < h; ++i) {
            /* FIXME: The mask should be OR'd with the data to turn 
               inverted color pixels black, since inverted color pixels
               aren't supported under BeOS.
             */
            SDL_memcpy(cptr, mask, run);
            SDL_memset(cptr + run, 0, pad);
            mask += run;
            cptr += (run + pad);
        }
        for (; i < allowed_y; ++i) {
            SDL_memset(cptr, 0, run + pad);
            cptr += (run + pad);
        }
        return (cursor);
    }

    int BE_ShowWMCursor(_THIS, WMcursor * cursor)
    {
        if (be_app->Lock()) {
            if (cursor == NULL) {
                if (SDL_BlankCursor != NULL) {
                    be_app->SetCursor(SDL_BlankCursor->bits);
                }
            } else {
                be_app->SetCursor(cursor->bits);
            }
            be_app->Unlock();
        }
        return (1);
    }

    void BE_FreeWMCursor(_THIS, WMcursor * cursor)
    {
        SDL_free(cursor->bits);
        SDL_free(cursor);
    }

/* Implementation by Christian Bauer <cbauer@student.physik.uni-mainz.de> */
    void BE_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
    {
        BPoint pt(x, y);
        SDL_Win->Lock();
        SDL_Win->ConvertToScreen(&pt);
        SDL_Win->Unlock();
        set_mouse_position((int32) pt.x, (int32) pt.y);
    }

};                              /* Extern C */

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