Mercurial > sdl-ios-xcode
view docs/html/sdlwasinit.html @ 3092:cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
From: "Mike Gorchak"
Subject: New QNX patches
In photon.tar.gz there are new files to be placed into ./src/video/photon/
directory.
qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in
the new GF QNX Graphics Framework and I'm suspended development for GF
driver until already found bugs will be fixed and switched to Photon driver
implementation.
sdl.diff - I've found that renderer creation result has not been checked and
SDL shows error like: "there is no current renderer", now SDL will show
correct error which was set be renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Mar 2009 03:24:22 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_WasInit</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="General" HREF="general.html"><LINK REL="PREVIOUS" TITLE="SDL_Quit" HREF="sdlquit.html"><LINK REL="NEXT" TITLE="SDL_GetError" HREF="sdlgeterror.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlquit.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgeterror.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLWASINIT" ></A >SDL_WasInit</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN617" ></A ><H2 >Name</H2 >SDL_WasInit -- Check which subsystems are initialized</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN620" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN621" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >Uint32 <B CLASS="FSFUNC" >SDL_WasInit</B ></CODE >(Uint32 flags);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN627" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_WasInit</TT > allows you to see which SDL subsytems have been <A HREF="sdlinit.html" >initialized</A >. <TT CLASS="PARAMETER" ><I >flags</I ></TT > is a bitwise OR'd combination of the subsystems you wish to check (see <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A > for a list of subsystem flags).</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN635" ></A ><H2 >Return Value</H2 ><P ><TT CLASS="FUNCTION" >SDL_WasInit</TT > returns a bitwised OR'd combination of the initialized subsystems.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN639" ></A ><H2 >Examples</H2 ><PRE CLASS="PROGRAMLISTING" > /* Here are several ways you can use SDL_WasInit() */ /* Get init data on all the subsystems */ Uint32 subsystem_init; subsystem_init=SDL_WasInit(SDL_INIT_EVERYTHING); if(subsystem_init&SDL_INIT_VIDEO) printf("Video is initialized.\n"); else printf("Video is not initialized.\n"); /* Just check for one specfic subsystem */ if(SDL_WasInit(SDL_INIT_VIDEO)!=0) printf("Video is initialized.\n"); else printf("Video is not initialized.\n"); /* Check for two subsystems */ Uint32 subsystem_mask=SDL_INIT_VIDEO|SDL_INIT_AUDIO; if(SDL_WasInit(subsystem_mask)==subsystem_mask) printf("Video and Audio initialized.\n"); else printf("Video and Audio not initialized.\n"); </PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN642" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >, <A HREF="sdlinitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_Subsystem</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlquit.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgeterror.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_Quit</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="general.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetError</TD ></TR ></TABLE ></DIV ></BODY ></HTML >