Mercurial > sdl-ios-xcode
view docs/html/sdlmousebuttonevent.html @ 3092:cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
From: "Mike Gorchak"
Subject: New QNX patches
In photon.tar.gz there are new files to be placed into ./src/video/photon/
directory.
qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in
the new GF QNX Graphics Framework and I'm suspended development for GF
driver until already found bugs will be fixed and switched to Photon driver
implementation.
sdl.diff - I've found that renderer creation result has not been checked and
SDL shows error like: "there is no current renderer", now SDL will show
correct error which was set be renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Mar 2009 03:24:22 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_MouseButtonEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Event Structures." HREF="eventstructures.html"><LINK REL="PREVIOUS" TITLE="SDL_MouseMotionEvent" HREF="sdlmousemotionevent.html"><LINK REL="NEXT" TITLE="SDL_JoyAxisEvent" HREF="sdljoyaxisevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlmousemotionevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoyaxisevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLMOUSEBUTTONEVENT" ></A >SDL_MouseButtonEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4144" ></A ><H2 >Name</H2 >SDL_MouseButtonEvent -- Mouse button event structure</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4147" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 type; Uint8 button; Uint8 state; Uint16 x, y; } SDL_MouseButtonEvent;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4150" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN4152" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_MOUSEBUTTONDOWN</TT > or <TT CLASS="LITERAL" >SDL_MOUSEBUTTONUP</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >button</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >state</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_PRESSED</TT > or <TT CLASS="LITERAL" >SDL_RELEASED</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >x</I ></TT >, <TT CLASS="STRUCTFIELD" ><I >y</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >The X/Y coordinates of the mouse at press/release time</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4176" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_MouseButtonEvent</SPAN > is a member of the <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A > union and is used when an event of type <TT CLASS="LITERAL" >SDL_MOUSEBUTTONDOWN</TT > or <TT CLASS="LITERAL" >SDL_MOUSEBUTTONUP</TT > is reported.</P ><P >When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into <TT CLASS="STRUCTFIELD" ><I >button</I ></TT >, the position of the mouse when this event occured is stored in the <TT CLASS="STRUCTFIELD" ><I >x</I ></TT > and the <TT CLASS="STRUCTFIELD" ><I >y</I ></TT > fields. Like <A HREF="sdlkeyboardevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_KeyboardEvent</SPAN ></A >, information on whether the event was a press or a release event is stored in both the <TT CLASS="STRUCTFIELD" ><I >type</I ></TT > and <TT CLASS="STRUCTFIELD" ><I >state</I ></TT > fields, but this should be obvious.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4192" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="sdlmousemotionevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_MouseMotionEvent</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlmousemotionevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoyaxisevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_MouseMotionEvent</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventstructures.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoyAxisEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >