Mercurial > sdl-ios-xcode
view README.NDS @ 4151:cab9823cb55e SDL-1.2
Prevent crash from unaligned memory access on sparc64, etc.
Fixes Bugzilla #602. I suspect this will crash elsewhere if the system
actually had modelines to report, though.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 08 Sep 2008 07:33:05 +0000 |
parents | 8582c6a5ca16 |
children |
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The SDL port to the Nintendo DS This port uses the devKitPro toolchain, available from: http://www.devkitpro.org Precompiled tools for cross-compiling on Linux are available from: http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz todo: add ds console specific features/optimizations mouse/keyboard support dual screen support build with: cp include/SDL_config_nds.h include/SDL_config.h make -f Makefile.ds included is an arm9/arm7 template to allow for sound streaming support. Enjoy, fix the source and share :) Troy Davis(GPF) http://gpf.dcemu.co.uk/