view docs/man3/SDL_KillThread.3 @ 363:ca0b4ba5313e

Date: Thu, 18 Apr 2002 13:50:53 -0700 From: Joseph Carter <knghtbrd@bluecherry.net> Subject: [SDL] A critical bugfix! I discovered a problem with testgl.c which absolutely MUST be fixed! Not fixing this bug immediately will be a great blow to budding OpenGL coders everywhere!
author Sam Lantinga <slouken@libsdl.org>
date Fri, 19 Apr 2002 03:29:22 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_KillThread\- Gracelessly terminates the thread\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00