view docs/man3/SDL_GetAudioStatus.3 @ 363:ca0b4ba5313e

Date: Thu, 18 Apr 2002 13:50:53 -0700 From: Joseph Carter <knghtbrd@bluecherry.net> Subject: [SDL] A critical bugfix! I discovered a problem with testgl.c which absolutely MUST be fixed! Not fixing this bug immediately will be a great blow to budding OpenGL coders everywhere!
author Sam Lantinga <slouken@libsdl.org>
date Fri, 19 Apr 2002 03:29:22 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetAudioStatus\- Get the current audio state
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
.nf
\f(CWtypedef enum{
  SDL_AUDIO_STOPPED,
  SDL_AUDIO_PAUSED,
  SDL_AUDIO_PLAYING
} SDL_audiostatus;\fR
.fi
.PP
.PP
Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_PauseAudio\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58