view src/video/cybergfx/SDL_cgxaccel.c @ 1207:c9ec00d3e8bc

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 21 Dec 2005 18:02:36 +0000
parents dcb5e869f8b5
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include "SDL_error.h"
#include "SDL_endian.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_video.h"
#include "SDL_cgxvideo.h"

static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
					SDL_Surface *dst, SDL_Rect *dstrect);

// These are needed to avoid register troubles with gcc -O2!

#if defined(__SASC) || defined(__PPC__) || defined(MORPHOS)
#define BMKBRP(a,b,c,d,e,f,g,h,i,j) BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j)
#define	BBRP(a,b,c,d,e,f,g,h,i) BltBitMapRastPort(a,b,c,d,e,f,g,h,i)
#define BBB(a,b,c,d,e,f,g,h,i,j,k) BltBitMap(a,b,c,d,e,f,g,h,i,j,k)
#else
void BMKBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,APTR j)
{BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j);}

void BBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i)
{BltBitMapRastPort(a,b,c,d,e,f,g,h,i);}

void BBB(struct BitMap *a,WORD b, WORD c,struct BitMap *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,UBYTE j,UWORD *k)
{BltBitMap(a,b,c,d,e,f,g,h,i,j,k);}
#endif

int CGX_SetHWColorKey(_THIS,SDL_Surface *surface, Uint32 key)
{
	if(surface->hwdata)
	{
		if(surface->hwdata->mask)
			free(surface->hwdata->mask);

		if(surface->hwdata->mask=malloc(RASSIZE(surface->w,surface->h)))
		{
			Uint32 pitch,ok=0;
			APTR lock;

			memset(surface->hwdata->mask,255,RASSIZE(surface->w,surface->h));

			D(bug("Building colorkey mask: color: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n",key,surface->w,surface->h,RASSIZE(surface->w,surface->h),surface->format->BytesPerPixel));

			if(lock=LockBitMapTags(surface->hwdata->bmap,LBMI_BASEADDRESS,(ULONG)&surface->pixels,
					LBMI_BYTESPERROW,(ULONG)&pitch,TAG_DONE))
			{
				switch(surface->format->BytesPerPixel)
				{
					case 1:
					{
						unsigned char k=key;
						register int i,j,t;
						register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels;

						pitch-=surface->w;

						for(i=0;i<surface->h;i++)
						{
							for(t=128,j=0;j<surface->w;j++)
							{
								if(*map==k)
									*dest&=~t;	

								t>>=1;

								if(t==0)
								{
									dest++;
									t=128;
								}
								map++;
							}
							map+=pitch;
						}
					}
					break;
					case 2:
					{
						Uint16 k=key,*mapw;
						register int i,j,t;
						register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels;

						for(i=surface->h;i;--i)
						{
							mapw=(Uint16 *)map;

							for(t=128,j=surface->w;j;--j)
							{
								if(*mapw==k)
									*dest&=~t;

								t>>=1;

								if(t==0)
								{
									dest++;
									t=128;
								}
								mapw++;
							}
							map+=pitch;
						}
					}
					break;
					case 4:
					{
						Uint32 *mapl;
						register int i,j,t;
						register unsigned char *dest=surface->hwdata->mask,*map=surface->pixels;

						for(i=surface->h;i;--i)
						{
							mapl=(Uint32 *)map;

							for(t=128,j=surface->w;j;--j)
							{
								if(*mapl==key)
									*dest&=~t;

								t>>=1;

								if(t==0)
								{
									dest++;
									t=128;
								}
								mapl++;
							}
							map+=pitch;
						}

					}
					break;
					default:
						D(bug("Pixel mode non supported for color key..."));
						free(surface->hwdata->mask);
						surface->hwdata->mask=NULL;
						ok=-1;
				}
				UnLockBitMap(lock);
				D(bug("...Colorkey built!\n"));
				return ok;
			}
		}
	}
	D(bug("HW colorkey not supported for this depth\n"));

	return -1;
}

int CGX_CheckHWBlit(_THIS,SDL_Surface *src,SDL_Surface *dst)
{
// Doesn't support yet alpha blitting

	if(src->hwdata&& !(src->flags & (SDL_SRCALPHA)))
	{
		D(bug("CheckHW blit... OK!\n"));

		if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
			if ( CGX_SetHWColorKey(this, src, src->format->colorkey) < 0 ) {
				src->flags &= ~SDL_HWACCEL;
				return -1;
			}
		}

		src->flags|=SDL_HWACCEL;
		src->map->hw_blit = CGX_HWAccelBlit;
		return 1;
	}
	else
		src->flags &= ~SDL_HWACCEL;

	D(bug("CheckHW blit... NO!\n"));

	return 0;
}

static int temprp_init=0;
static struct RastPort temprp;

static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
					SDL_Surface *dst, SDL_Rect *dstrect)
{
	struct SDL_VideoDevice *this=src->hwdata->videodata;

//	D(bug("Accel blit!\n"));

	if(src->flags&SDL_SRCCOLORKEY && src->hwdata->mask)
	{
		if(dst==SDL_VideoSurface)
		{
			BMKBRP(src->hwdata->bmap,srcrect->x,srcrect->y,
						SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,
						srcrect->w,srcrect->h,0xc0,src->hwdata->mask);
		}
		else if(dst->hwdata)
		{
			if(!temprp_init)
			{
				InitRastPort(&temprp);
				temprp_init=1;
			}
			temprp.BitMap=(struct BitMap *)dst->hwdata->bmap;

			BMKBRP(src->hwdata->bmap,srcrect->x,srcrect->y,
						&temprp,dstrect->x,dstrect->y,
						srcrect->w,srcrect->h,0xc0,src->hwdata->mask);
			
		}
	}
	else if(dst==SDL_VideoSurface)
	{
		BBRP(src->hwdata->bmap,srcrect->x,srcrect->y,SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,srcrect->w,srcrect->h,0xc0);
	}
	else if(dst->hwdata)
		BBB(src->hwdata->bmap,srcrect->x,srcrect->y,dst->hwdata->bmap,dstrect->x,dstrect->y,srcrect->w,srcrect->h,0xc0,0xff,NULL);

	return 0;
}

int CGX_FillHWRect(_THIS,SDL_Surface *dst,SDL_Rect *dstrect,Uint32 color)
{
	if(dst==SDL_VideoSurface)
	{
		FillPixelArray(SDL_RastPort,dstrect->x+SDL_Window->BorderLeft,dstrect->y+SDL_Window->BorderTop,dstrect->w,dstrect->h,color);
	}
	else if(dst->hwdata)
	{
		if(!temprp_init)
		{
			InitRastPort(&temprp);
			temprp_init=1;
		}

		temprp.BitMap=(struct BitMap *)dst->hwdata->bmap;

		FillPixelArray(&temprp,dstrect->x,dstrect->y,dstrect->w,dstrect->h,color);
	}
	return 0;
}