Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xf86dga1.h @ 1207:c9ec00d3e8bc
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Wed, 21 Dec 2005 13:39:39 +0100
Subject: [SDL] Another mouse bug patch for Mac OS X
Oh my, yet another change in the quartz mouse handling code! :)
The attached patch fixes the following bug:
Calling SDL_WarpMouse() while the cursor is invisible and grabbed should
only update SDL's internal mouse location, not try to warp the system
cursor (which is not at that location, but fixed in the middle of the
window). Otherwise, the next mouse motion event is wrong.
Please apply.
Thanks
Christian
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 21 Dec 2005 18:02:36 +0000 |
parents | 585a7e1285ae |
children | 782fd950bd46 c121d94672cb |
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/* $XFree86: xc/include/extensions/xf86dga1.h,v 1.2 1999/04/17 07:05:41 dawes Exp $ */ /* Copyright (c) 1995 Jon Tombs Copyright (c) 1995 XFree86 Inc */ /************************************************************************ THIS IS THE OLD DGA API AND IS OBSOLETE. PLEASE DO NOT USE IT ANYMORE ************************************************************************/ #ifndef _XF86DGA1_H_ #define _XF86DGA1_H_ #include <X11/Xfuncproto.h> #include "SDL_name.h" #define X_XF86DGAQueryVersion 0 #define X_XF86DGAGetVideoLL 1 #define X_XF86DGADirectVideo 2 #define X_XF86DGAGetViewPortSize 3 #define X_XF86DGASetViewPort 4 #define X_XF86DGAGetVidPage 5 #define X_XF86DGASetVidPage 6 #define X_XF86DGAInstallColormap 7 #define X_XF86DGAQueryDirectVideo 8 #define X_XF86DGAViewPortChanged 9 #define XF86DGADirectPresent 0x0001 #define XF86DGADirectGraphics 0x0002 #define XF86DGADirectMouse 0x0004 #define XF86DGADirectKeyb 0x0008 #define XF86DGAHasColormap 0x0100 #define XF86DGADirectColormap 0x0200 #ifndef _XF86DGA_SERVER_ _XFUNCPROTOBEGIN Bool SDL_NAME(XF86DGAQueryVersion)( #if NeedFunctionPrototypes Display* /* dpy */, int* /* majorVersion */, int* /* minorVersion */ #endif ); Bool SDL_NAME(XF86DGAQueryExtension)( #if NeedFunctionPrototypes Display* /* dpy */, int* /* event_base */, int* /* error_base */ #endif ); Status SDL_NAME(XF86DGAGetVideoLL)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* base addr */, int * /* width */, int * /* bank_size */, int * /* ram_size */ #endif ); Status SDL_NAME(XF86DGAGetVideo)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, char ** /* base addr */, int * /* width */, int * /* bank_size */, int * /* ram_size */ #endif ); Status SDL_NAME(XF86DGADirectVideo)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* enable */ #endif ); Status SDL_NAME(XF86DGADirectVideoLL)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* enable */ #endif ); Status SDL_NAME(XF86DGAGetViewPortSize)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* width */, int * /* height */ #endif ); Status SDL_NAME(XF86DGASetViewPort)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int x /* X */, int y /* Y */ #endif ); Status SDL_NAME(XF86DGAGetVidPage)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* vid page */ #endif ); Status SDL_NAME(XF86DGASetVidPage)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* vid page */ #endif ); Status SDL_NAME(XF86DGAInstallColormap)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, Colormap /*Colormap */ #endif ); int SDL_NAME(XF86DGAForkApp)( #if NeedFunctionPrototypes int screen #endif ); Status SDL_NAME(XF86DGAQueryDirectVideo)( #if NeedFunctionPrototypes Display * /* dpy */, int /* screen */, int * /* flags */ #endif ); Bool SDL_NAME(XF86DGAViewPortChanged)( #if NeedFunctionPrototypes Display * /* dpy */, int /* screen */, int /* n */ #endif ); _XFUNCPROTOEND #endif /* _XF86DGA_SERVER_ */ #endif /* _XF86DGA1_H_ */