view src/timer/mint/SDL_systimer.c @ 1207:c9ec00d3e8bc

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 21 Dec 2005 18:02:36 +0000
parents 63b8e93a3a52
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
 *	TOS/MiNT timer driver
 *	based on vbl vector
 *
 *	Patrice Mandin
 */

#include <stdio.h>
#include <sys/time.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>

#include <mint/cookie.h>
#include <mint/sysvars.h>
#include <mint/osbind.h>
#include <mint/mintbind.h>

#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_timer_c.h"
#include "SDL_thread.h"

#include "mint/SDL_vbltimer_s.h"

/* The first ticks value of the application */
static Uint32 start;
static SDL_bool supervisor;
static int mint_present; /* can we use Syield() ? */

void SDL_StartTicks(void)
{
	void *oldpile;
	unsigned long dummy;

	/* Set first ticks value */
	oldpile=(void *)Super(0);
	start=*((volatile long *)_hz_200);
	Super(oldpile);

	start *= 5;	/* One _hz_200 tic is 5ms */

	mint_present = (Getcookie(C_MiNT, &dummy) == C_FOUND);
}

Uint32 SDL_GetTicks (void)
{
	Uint32 now;
	void *oldpile=NULL;

	/* Check if we are in supervisor mode 
	   (this is the case when called from SDL_ThreadedTimerCheck,
	   which is called from RunTimer, running in the vbl vector)
	*/
	if (!supervisor) {
		oldpile=(void *)Super(0);
	}

	now=*((volatile long *)_hz_200);

	if (!supervisor) {
		Super(oldpile);
	}

	return((now*5)-start);
}

void SDL_Delay (Uint32 ms)
{
	Uint32 now;

	now = SDL_GetTicks();
	while ((SDL_GetTicks()-now)<ms){
		if (mint_present) {
			Syield();
		}
	}
}

/* Data to handle a single periodic alarm */
static SDL_bool timer_installed=SDL_FALSE;

static void RunTimer(void)
{
	supervisor=SDL_TRUE;
	SDL_ThreadedTimerCheck();
	supervisor=SDL_FALSE;
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	void *oldpile;

	supervisor=SDL_FALSE;

	/* Install RunTimer in vbl vector */
	oldpile=(void *)Super(0);
	timer_installed = !SDL_AtariVblInstall(RunTimer);
	Super(oldpile);

	if (!timer_installed) {
		return(-1);
	}
	return(SDL_SetTimerThreaded(0));
}

void SDL_SYS_TimerQuit(void)
{
	void *oldpile;

	if (timer_installed) {
		/* Uninstall RunTimer vbl vector */
		oldpile=(void *)Super(0);
		SDL_AtariVblUninstall(RunTimer);
		Super(oldpile);
		timer_installed = SDL_FALSE;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: MiNT uses vbl timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}