view src/endian/SDL_endian.c @ 1207:c9ec00d3e8bc

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 21 Dec 2005 18:02:36 +0000
parents b8d311d90021
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Functions for dynamically reading and writing endian-specific values */

#include "SDL_endian.h"

Uint16 SDL_ReadLE16 (SDL_RWops *src)
{
	Uint16 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapLE16(value));
}
Uint16 SDL_ReadBE16 (SDL_RWops *src)
{
	Uint16 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapBE16(value));
}
Uint32 SDL_ReadLE32 (SDL_RWops *src)
{
	Uint32 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapLE32(value));
}
Uint32 SDL_ReadBE32 (SDL_RWops *src)
{
	Uint32 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapBE32(value));
}
Uint64 SDL_ReadLE64 (SDL_RWops *src)
{
	Uint64 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapLE64(value));
}
Uint64 SDL_ReadBE64 (SDL_RWops *src)
{
	Uint64 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapBE64(value));
}

int SDL_WriteLE16 (SDL_RWops *dst, Uint16 value)
{
	value = SDL_SwapLE16(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteBE16 (SDL_RWops *dst, Uint16 value)
{
	value = SDL_SwapBE16(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteLE32 (SDL_RWops *dst, Uint32 value)
{
	value = SDL_SwapLE32(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteBE32 (SDL_RWops *dst, Uint32 value)
{
	value = SDL_SwapBE32(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteLE64 (SDL_RWops *dst, Uint64 value)
{
	value = SDL_SwapLE64(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteBE64 (SDL_RWops *dst, Uint64 value)
{
	value = SDL_SwapBE64(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}