Mercurial > sdl-ios-xcode
view src/endian/SDL_endian.c @ 1207:c9ec00d3e8bc
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Wed, 21 Dec 2005 13:39:39 +0100
Subject: [SDL] Another mouse bug patch for Mac OS X
Oh my, yet another change in the quartz mouse handling code! :)
The attached patch fixes the following bug:
Calling SDL_WarpMouse() while the cursor is invisible and grabbed should
only update SDL's internal mouse location, not try to warp the system
cursor (which is not at that location, but fixed in the middle of the
window). Otherwise, the next mouse motion event is wrong.
Please apply.
Thanks
Christian
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 21 Dec 2005 18:02:36 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions for dynamically reading and writing endian-specific values */ #include "SDL_endian.h" Uint16 SDL_ReadLE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE16(value)); } Uint16 SDL_ReadBE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE16(value)); } Uint32 SDL_ReadLE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE32(value)); } Uint32 SDL_ReadBE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE32(value)); } Uint64 SDL_ReadLE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE64(value)); } Uint64 SDL_ReadBE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE64(value)); } int SDL_WriteLE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapLE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapBE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapLE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapBE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapLE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapBE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); }