view src/cdrom/macosx/CDPlayer.h @ 1207:c9ec00d3e8bc

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 21 Dec 2005 18:02:36 +0000
parents 08b7fc2b5225
children d910939febfa
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef __CDPlayer__H__
#define __CDPlayer__H__ 1

#include <string.h>

#include <Carbon/Carbon.h>
#include <CoreFoundation/CoreFoundation.h>
#include <AudioUnit/AudioUnit.h>

#include "SDL.h"
#include "SDL_thread.h"
#include "SDL_mutex.h"

#ifdef __cplusplus
extern "C" {
#endif

typedef void (*CDPlayerCompletionProc)(SDL_CD *cdrom) ;

void     Lock ();

void     Unlock();

int      LoadFile (const FSRef *ref, int startFrame, int endFrame); // pass -1 to do nothing

int      ReleaseFile ();

int      PlayFile  ();

int      PauseFile ();

void     SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom);

int      ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD);

int      ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks);

int      DetectAudioCDVolumes (FSVolumeRefNum *volumes, int numVolumes);

int      GetCurrentFrame ();

#ifdef __cplusplus
};
#endif

#endif /* __CD_Player__H__ */