view docs/html/sdlgetmodstate.html @ 1207:c9ec00d3e8bc

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 21 Dec 2005 18:02:36 +0000
parents 355632dca928
children
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>SDL_GetModState</TITLE
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>SDL_GetModState</H1
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><A
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><H2
>Name</H2
>SDL_GetModState&nbsp;--&nbsp;Get the state of modifier keys.</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDLMod <B
CLASS="FSFUNC"
>SDL_GetModState</B
></CODE
>(void);</CODE
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>Description</H2
><P
>Returns the current state of the modifier keys (CTRL, ALT, etc.).</P
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><A
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><H2
>Return Value</H2
><P
>The return value can be an OR'd combination of the SDLMod enum.</P
><P
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></A
><BLOCKQUOTE
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><P
><B
>SDLMod</B
></P
><PRE
CLASS="PROGRAMLISTING"
>typedef enum {
  KMOD_NONE  = 0x0000,
  KMOD_LSHIFT= 0x0001,
  KMOD_RSHIFT= 0x0002,
  KMOD_LCTRL = 0x0040,
  KMOD_RCTRL = 0x0080,
  KMOD_LALT  = 0x0100,
  KMOD_RALT  = 0x0200,
  KMOD_LMETA = 0x0400,
  KMOD_RMETA = 0x0800,
  KMOD_NUM   = 0x1000,
  KMOD_CAPS  = 0x2000,
  KMOD_MODE  = 0x4000,
} SDLMod;</PRE
></BLOCKQUOTE
>
SDL also defines the following symbols for convenience:
<A
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><BLOCKQUOTE
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><PRE
CLASS="PROGRAMLISTING"
>#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
#define KMOD_SHIFT  (KMOD_LSHIFT|KMOD_RSHIFT)
#define KMOD_ALT  (KMOD_LALT|KMOD_RALT)
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)</PRE
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><TT
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>SDL_GetKeyState</TT
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