view docs/html/sdlcd.html @ 1207:c9ec00d3e8bc

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 21 Dec 2005 18:02:36 +0000
parents 355632dca928
children
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<HTML
><HEAD
><TITLE
>SDL_CD</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
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TITLE="CD-ROM"
HREF="cdrom.html"><LINK
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><H1
><A
NAME="SDLCD"
></A
>SDL_CD</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN7566"
></A
><H2
>Name</H2
>SDL_CD&nbsp;--&nbsp;CDROM Drive Information</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7569"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  int id;
  CDstatus status;
  int numtracks;
  int cur_track;
  int cur_frame;
  SDL_CDtrack track[SDL_MAX_TRACKS+1];
} SDL_CD;</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7572"
></A
><H2
>Structure Data</H2
><DIV
CLASS="INFORMALTABLE"
><A
NAME="AEN7574"
></A
><P
></P
><TABLE
BORDER="0"
CLASS="CALSTABLE"
><TBODY
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>id</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Private drive identifier</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>status</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Drive <A
HREF="sdlcdstatus.html"
>status</A
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>numtracks</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Number of tracks on the CD</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>cur_track</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Current track</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>cur_frame</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Current frame offset within the track</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>track</I
></TT
>[SDL_MAX_TRACKS+1]</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Array of track descriptions. (see <A
HREF="sdlcdtrack.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_CDtrack</SPAN
></A
>)</TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7604"
></A
><H2
>Description</H2
><P
>An <SPAN
CLASS="STRUCTNAME"
>SDL_CD</SPAN
> structure is returned by <A
HREF="sdlcdopen.html"
><TT
CLASS="FUNCTION"
>SDL_CDOpen</TT
></A
>. It represents an opened CDROM device and stores information on the layout of the tracks on the disc.</P
><P
>A frame is the base data unit of a CD. <TT
CLASS="LITERAL"
>CD_FPS</TT
> frames is equal to 1 second of music. SDL provides two macros for converting between time and frames: <TT
CLASS="LITERAL"
>FRAMES_TO_MSF(f, M,S,F)</TT
> and <TT
CLASS="LITERAL"
>MSF_TO_FRAMES</TT
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7614"
></A
><H2
>Examples</H2
><PRE
CLASS="PROGRAMLISTING"
>int min, sec, frame;
int frame_offset;

FRAMES_TO_MSF(cdrom-&#62;cur_frame, &#38;min, &#38;sec, &#38;frame);
printf("Current Position: %d minutes, %d seconds, %d frames\n", min, sec, frame);

frame_offset=MSF_TO_FRAMES(min, sec, frame);</PRE
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><H2
>See Also</H2
><P
><A
HREF="sdlcdopen.html"
><TT
CLASS="FUNCTION"
>SDL_CDOpen</TT
></A
>,
<A
HREF="sdlcdtrack.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_CDtrack</SPAN
></A
></P
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