view docs/html/guidecdromexamples.html @ 1207:c9ec00d3e8bc

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Wed, 21 Dec 2005 13:39:39 +0100 Subject: [SDL] Another mouse bug patch for Mac OS X Oh my, yet another change in the quartz mouse handling code! :) The attached patch fixes the following bug: Calling SDL_WarpMouse() while the cursor is invisible and grabbed should only update SDL's internal mouse location, not try to warp the system cursor (which is not at that location, but fixed in the middle of the window). Otherwise, the next mouse motion event is wrong. Please apply. Thanks Christian
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 21 Dec 2005 18:02:36 +0000
parents 355632dca928
children
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>CDROM Examples</TITLE
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>CDROM Examples</H1
><P
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><DIV
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><H2
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><A
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>Listing CD-ROM drives</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>    #include "SDL.h"

    /* Initialize SDL first */
    if ( SDL_Init(SDL_INIT_CDROM) &#60; 0 ) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
        exit(1);
    }
    atexit(SDL_Quit);

    /* Find out how many CD-ROM drives are connected to the system */
    printf("Drives available: %d\n", SDL_CDNumDrives());
    for ( i=0; i&#60;SDL_CDNumDrives(); ++i ) {
        printf("Drive %d:  \"%s\"\n", i, SDL_CDName(i));
    }</PRE
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><H2
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><A
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></A
>Opening the default drive</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>    SDL_CD *cdrom;
    CDstatus status;
    char *status_str;

    cdrom = SDL_CDOpen(0);
    if ( cdrom == NULL ) {
        fprintf(stderr, "Couldn't open default CD-ROM drive: %s\n",
                        SDL_GetError());
        exit(2);
    }

    status = SDL_CDStatus(cdrom);
    switch (status) {
        case CD_TRAYEMPTY:
            status_str = "tray empty";
            break;
        case CD_STOPPED:
            status_str = "stopped";
            break;
        case CD_PLAYING:
            status_str = "playing";
            break;
        case CD_PAUSED:
            status_str = "paused";
            break;
        case CD_ERROR:
            status_str = "error state";
            break;
    }
    printf("Drive status: %s\n", status_str);
    if ( status &#62;= CD_PLAYING ) {
        int m, s, f;
        FRAMES_TO_MSF(cdrom-&#62;cur_frame, &#38;m, &#38;s, &#38;f);
        printf("Currently playing track %d, %d:%2.2d\n",
        cdrom-&#62;track[cdrom-&#62;cur_track].id, m, s);
    }</PRE
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><A
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></A
>Listing the tracks on a CD</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>    SDL_CD *cdrom;          /* Assuming this has already been set.. */
    int i;
    int m, s, f;

    SDL_CDStatus(cdrom);
    printf("Drive tracks: %d\n", cdrom-&#62;numtracks);
    for ( i=0; i&#60;cdrom-&#62;numtracks; ++i ) {
        FRAMES_TO_MSF(cdrom-&#62;track[i].length, &#38;m, &#38;s, &#38;f);
        if ( f &#62; 0 )
            ++s;
        printf("\tTrack (index %d) %d: %d:%2.2d\n", i,
        cdrom-&#62;track[i].id, m, s);
    }</PRE
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><A
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>Play an entire CD</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>    SDL_CD *cdrom;          /* Assuming this has already been set.. */

    // Play entire CD:
    if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
        SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);

        // Play last track:
        if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
            SDL_CDPlayTracks(cdrom, cdrom-&#62;numtracks-1, 0, 0, 0);
        }

        // Play first and second track and 10 seconds of third track:
        if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
            SDL_CDPlayTracks(cdrom, 0, 0, 2, CD_FPS * 10);</PRE
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