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view test/README @ 481:c96e2137f9eb
Date: Sat, 31 Aug 2002 15:42:45 +0200
From: Alexandre Courbot
Subject: [SDL] Qtopia port fixes/improvments
-Whenever the screen is rotated, the pad is rotated as well,
-Fixed a mouse bug: when tapping on the screen, the click event was
often sent at the previous position of the stylus (resulting in strange
behavior in Scummvm for instance)
-Added the SDL_QT_INVERT_ROTATION environment variable which, when set,
rotates the screen (and the mouse, and the pad) the other way. This can
be useful for left-handed people.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 01 Sep 2002 00:37:24 +0000 |
parents | 74212992fb08 |
children | 05c551e5bc64 |
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These are test programs for the SDL library: testver Check the version and dynamic loading and endianness testtypes Check to see if the data types are the correct size testhread Hacked up test of multi-threading testlock Hacked up test of multi-threading and locking testerror Tests multi-threaded error handling testsem Tests SDL's semaphore implementation testtimer Test the timer facilities loopwave Audio test -- loop playing a WAV file testcdrom Sample audio CD control program testkeys List the available keyboard keys testvidinfo Show the pixel format of the display checkkeys Watch the key events to check the keyboard testwin Display a BMP image at various depths graywin Display a gray gradient and center mouse on spacebar testsprite Example of fast sprite movement on the screen testbitmap Test displaying 1-bit bitmaps testalpha Display an alpha faded icon -- paint with mouse testwm Test window manager -- title, icon, events threadwin Test multi-threaded event handling testgl A very simple example of using OpenGL with SDL testjoystick List joysticks and watch joystick events