view docs/man3/SDL_GetEventFilter.3 @ 481:c96e2137f9eb

Date: Sat, 31 Aug 2002 15:42:45 +0200 From: Alexandre Courbot Subject: [SDL] Qtopia port fixes/improvments -Whenever the screen is rotated, the pad is rotated as well, -Fixed a mouse bug: when tapping on the screen, the click event was often sent at the previous position of the stylus (resulting in strange behavior in Scummvm for instance) -Added the SDL_QT_INVERT_ROTATION environment variable which, when set, rotates the screen (and the mouse, and the pad) the other way. This can be useful for left-handed people.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 01 Sep 2002 00:37:24 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GetEventFilter" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetEventFilter\- Retrieves a pointer to he event filter
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_EventFilter \fBSDL_GetEventFilter\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
This function retrieces a pointer to the event filter that was previously set using \fI\fBSDL_SetEventFilter\fP\fR\&. An SDL_EventFilter function is defined as: 
.PP
.nf
\f(CWtypedef int (*SDL_EventFilter)(const SDL_Event *event);\fR
.fi
.PP
.SH "RETURN VALUE"
.PP
Returns a pointer to the event filter or \fBNULL\fP if no filter has been set\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59