Mercurial > sdl-ios-xcode
view test/automated/Makefile @ 3409:c8f580ebc96a
Adam Strzelecki to SDL
Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen.
Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 22 Oct 2009 04:46:11 +0000 |
parents | 22ac66da0765 |
children | c32c53fca10d |
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CFLAGS := -W -Wall -Wextra -g -I. `sdl-config --cflags` LDFLAGS := `sdl-config --libs` # If it doesn't pick up defaults #CFLAGS := -I. -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL #LDFLAGS := -lm -ldl -lesd -lpthread SRC := testsdl.c \ rwops/rwops.c \ platform/platform.c \ surface/surface.c \ render/render.c \ audio/audio.c COMMON_SRC := SDL_at.c common/common.c COMMON_INCLUDE := SDL_at.h TESTS_ALL := testsdl \ rwops/rwops \ platform/platform \ surface/surface \ render/render \ audio/audio .PHONY: all clean test all: $(TESTS_ALL) test: all @./testsdl testsdl: $(SRC) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(SRC) $(COMMON_SRC) rwops/rwops: rwops/rwops.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ rwops/rwops.c $(COMMON_SRC) -DTEST_STANDALONE platform/platform: platform/platform.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ platform/platform.c $(COMMON_SRC) -DTEST_STANDALONE surface/surface: surface/surface.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ surface/surface.c $(COMMON_SRC) -DTEST_STANDALONE render/render: render/render.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ render/render.c $(COMMON_SRC) -DTEST_STANDALONE audio/audio: audio/audio.c $(COMMON_INCLUDE) $(COMMON_SRC) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ audio/audio.c $(COMMON_SRC) -DTEST_STANDALONE clean: $(RM) $(TESTS_ALL)