view src/main/dummy/SDL_dummy_main.c @ 3409:c8f580ebc96a

Adam Strzelecki to SDL Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen. Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 22 Oct 2009 04:46:11 +0000
parents 44b6f09a07d8
children 791b3256fb22
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/* Include the SDL main definition header */
#include "SDL_main.h"

#ifdef main
#undef main
int
main(int argc, char *argv[])
{
    return (SDL_main(argc, argv));
}
#else
/* Nothing to do on this platform */
int
SDL_main_stub_symbol()
{
    return 0;
}
#endif

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