Mercurial > sdl-ios-xcode
view src/libm/s_copysign.c @ 3409:c8f580ebc96a
Adam Strzelecki to SDL
Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen.
Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 22 Oct 2009 04:46:11 +0000 |
parents | dc1eb82ffdaa |
children |
line wrap: on
line source
/* @(#)s_copysign.c 5.1 93/09/24 */ /* * ==================================================== * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. * * Developed at SunPro, a Sun Microsystems, Inc. business. * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * ==================================================== */ #if defined(LIBM_SCCS) && !defined(lint) static const char rcsid[] = "$NetBSD: s_copysign.c,v 1.8 1995/05/10 20:46:57 jtc Exp $"; #endif /* * copysign(double x, double y) * copysign(x,y) returns a value with the magnitude of x and * with the sign bit of y. */ #include "math.h" #include "math_private.h" libm_hidden_proto(copysign) #ifdef __STDC__ double copysign(double x, double y) #else double copysign(x, y) double x, y; #endif { u_int32_t hx, hy; GET_HIGH_WORD(hx, x); GET_HIGH_WORD(hy, y); SET_HIGH_WORD(x, (hx & 0x7fffffff) | (hy & 0x80000000)); return x; } libm_hidden_def(copysign)