view VisualC/tests/tests.sln @ 3409:c8f580ebc96a

Adam Strzelecki to SDL Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen. Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 22 Oct 2009 04:46:11 +0000
parents fefe74ca604d
children a0be1cb3aab2
line wrap: on
line source

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testalpha", "testalpha\testalpha.vcproj", "{7814D54B-65D3-4677-AD77-E0B980B4FA2D}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "testjoystick\testjoystick.vcproj", "{55812185-D13C-4022-9C81-32E0F4A08304}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpalette", "testpalette\testpalette.vcproj", "{493A8F38-5DA5-4E2D-B5E9-9E69EE4ED1DC}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw2", "testdraw2\testdraw2.vcproj", "{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "testpower\testpower.vcproj", "{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}"
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