view VisualC/tests/testdraw2/testdraw2.vcproj @ 3409:c8f580ebc96a

Adam Strzelecki to SDL Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen. Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 22 Oct 2009 04:46:11 +0000
parents 59e3e0aaa725
children
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="testdraw2"
	ProjectGUID="{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
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	<ToolFiles>
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			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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			ATLMinimizesCRunTimeLibraryUsage="false"
			>
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			/>
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				PrecompiledHeaderFile=".\Release/testdraw2.pch"
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				Name="VCResourceCompilerTool"
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				Name="VCPreLinkEventTool"
			/>
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				Name="VCLinkerTool"
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			<Tool
				Name="VCWebServiceProxyGeneratorTool"
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				Name="VCManagedResourceCompilerTool"
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				Name="VCPreLinkEventTool"
			/>
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				Name="VCLinkerTool"
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				OutputFile=".\Debug/testdraw2.exe"
				LinkIncremental="2"
				SuppressStartupBanner="true"
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\Debug/testdraw2.pdb"
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			<Tool
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				Name="VCManifestTool"
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			<Tool
				Name="VCFxCopTool"
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				Name="VCAppVerifierTool"
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			<Tool
				Name="VCWebDeploymentTool"
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			<Tool
				Name="VCPostBuildEventTool"
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	</Configurations>
	<References>
	</References>
	<Files>
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			RelativePath="..\..\..\test\common.c"
			>
		</File>
		<File
			RelativePath="..\..\Sdl\Debug\SDL.lib"
			>
		</File>
		<File
			RelativePath="..\..\SDLmain\Debug\SDLmain.lib"
			>
		</File>
		<File
			RelativePath="..\..\..\test\testdraw2.c"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>