Mercurial > sdl-ios-xcode
view Makefile.ds @ 3409:c8f580ebc96a
Adam Strzelecki to SDL
Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen.
Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 22 Oct 2009 04:46:11 +0000 |
parents | b7a48f533966 |
children | c5925cd41955 |
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#LibSDL 1.3 porting and enhancements by Darren Alton (lifning) #LibSDL 1.2.9 DS porting by Troy Davis(GPF) ifeq ($(strip $(DEVKITPRO)),) $(error "Please set DEVKITPRO in your environment (available from http://www.devkitpro.org). export DEVKITPRO=<path to>devkitPro") endif ifeq ($(strip $(DEVKITARM)),) DEVKITARM = $(DEVKITPRO)/devkitARM endif PATH := $(PATH):$(DEVKITARM)/bin CC = arm-eabi-gcc AR = arm-eabi-ar RANLIB = arm-eabi-ranlib #ifdef GL #DEFS += -DSDL_VIDEO_OPENGL=1 #TARGET = libSDL_gl.a #else TARGET = libSDL.a #endif #CFLAGS=$(DEFS) -Iinclude CFLAGS = -mthumb -mthumb-interwork \ -march=armv5te -mtune=arm946e-s \ -O2 -Wall -Wwrite-strings -Wpointer-arith -Wconversion \ -DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -DENABLE_NDS -DNO_SIGNAL_H -DDISABLE_THREADS -DPACKAGE=\"SDL\" -DVERSION=\"1.3\" -DHAVE_ALLOCA_H=1 -DHAVE_ALLOCA=1 \ -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/nds -Isrc/thread -Isrc/timer -Isrc/video #src/audio/disk/SDL_diskaudio.c \ #src/audio/dummy/SDL_dummyaudio.c \ SRCS = \ src/SDL.c \ src/SDL_compat.c \ src/SDL_error.c \ src/SDL_fatal.c \ src/audio/nds/SDL_ndsaudio.c \ src/audio/SDL_audio.c \ src/audio/SDL_audiocvt.c \ src/audio/SDL_audiodev.c \ src/audio/SDL_audiotypecvt.c \ src/audio/SDL_mixer.c \ src/audio/SDL_mixer_m68k.c \ src/audio/SDL_mixer_MMX.c \ src/audio/SDL_mixer_MMX_VC.c \ src/audio/SDL_wave.c \ src/cdrom/dummy/SDL_syscdrom.c \ src/cdrom/SDL_cdrom.c \ src/cpuinfo/SDL_cpuinfo.c \ src/events/SDL_events.c \ src/events/SDL_keyboard.c \ src/events/SDL_mouse.c \ src/events/SDL_quit.c \ src/events/SDL_windowevents.c \ src/file/SDL_rwops.c \ src/power/SDL_power.c \ src/power/nds/SDL_syspower.c \ src/haptic/SDL_haptic.c \ src/haptic/nds/SDL_syshaptic.c \ src/joystick/nds/SDL_sysjoystick.c \ src/joystick/SDL_joystick.c \ src/stdlib/SDL_getenv.c \ src/stdlib/SDL_iconv.c \ src/stdlib/SDL_malloc.c \ src/stdlib/SDL_qsort.c \ src/stdlib/SDL_stdlib.c \ src/stdlib/SDL_string.c \ src/thread/SDL_thread.c \ src/thread/nds/SDL_syscond.c \ src/thread/nds/SDL_sysmutex.c \ src/thread/nds/SDL_syssem.c \ src/thread/nds/SDL_systhread.c \ src/timer/nds/SDL_systimer.c \ src/timer/SDL_timer.c \ src/video/nds/SDL_ndsevents.c \ src/video/nds/SDL_ndsrender.c \ src/video/nds/SDL_ndsvideo.c \ src/video/dummy/SDL_nullevents.c \ src/video/dummy/SDL_nullrender.c \ src/video/dummy/SDL_nullvideo.c \ src/video/SDL_blit_0.c \ src/video/SDL_blit_1.c \ src/video/SDL_blit_A.c \ src/video/SDL_blit_auto.c \ src/video/SDL_blit.c \ src/video/SDL_blit_copy.c \ src/video/SDL_blit_N.c \ src/video/SDL_blit_slow.c \ src/video/SDL_bmp.c \ src/video/SDL_drawline.c \ src/video/SDL_drawpoint.c \ src/video/SDL_fillrect.c \ src/video/SDL_gamma.c \ src/video/SDL_pixels.c \ src/video/SDL_rect.c \ src/video/SDL_renderer_gl.c \ src/video/SDL_renderer_sw.c \ src/video/SDL_RLEaccel.c \ src/video/SDL_stretch.c \ src/video/SDL_surface.c \ src/video/SDL_video.c \ src/video/SDL_yuv_mmx.c \ src/video/SDL_yuv_sw.c \ OBJS = $(SRCS:.c=.o) TEST = \ test/nds-test-progs/general/general.nds \ test/nds-test-progs/sprite/sprite.nds \ test/nds-test-progs/sprite2/sprite2.nds \ all: $(TARGET) $(TARGET): copy_config \ $(OBJS) $(AR) rc $(TARGET) $(OBJS) -@ ($(RANLIB) $@ || true) >/dev/null 2>&1 install: $(TARGET) @cp libSDL.a $(DEVKITPRO)/libnds/lib/ @mkdir -p $(DEVKITPRO)/libnds/include/SDL/ @cp include/*.h $(DEVKITPRO)/libnds/include/SDL/ nds_test: $(MAKE) -C test/nds-test-progs copy_config: @cp include/SDL_config.h.default include/SDL_config.h clean: rm -f include/SDL_config.h $(OBJS)