Mercurial > sdl-ios-xcode
view docs/man3/SDL_SetCursor.3 @ 4352:c8bf421431f9 SDL-1.2
Fixed bug #853
Ludwig Nussel 2009-10-18 05:34:18 PDT
src/joystick/linux/SDL_sysjoystick.c has some problems:
- test_bit() might break with strict aliasing
- test_bit() assumes array is Uint32 but its actually "unsigned long"
on 64bit systems sizeof(long) != sizeof(Uint32).
- the keybit array is too small
- the arrays are unitialized so the number of
detected buttons is quite random
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Oct 2009 16:14:57 +0000 |
parents | 1238da4a7112 |
children |
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.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetCursor \- Set the currently active mouse cursor\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR); .SH "DESCRIPTION" .PP Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01