view docs/man3/SDL_JoystickEventState.3 @ 4352:c8bf421431f9 SDL-1.2

Fixed bug #853 Ludwig Nussel 2009-10-18 05:34:18 PDT src/joystick/linux/SDL_sysjoystick.c has some problems: - test_bit() might break with strict aliasing - test_bit() assumes array is Uint32 but its actually "unsigned long" on 64bit systems sizeof(long) != sizeof(Uint32). - the keybit array is too small - the arrays are unitialized so the number of detected buttons is quite random
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Oct 2009 16:14:57 +0000
parents 1238da4a7112
children
line wrap: on
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.TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickEventState \- Enable/disable joystick event polling
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR);
.SH "DESCRIPTION"
.PP
This function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&.
.PP
.RS
\fBNote:  
.PP
Joystick event handling is prefered
.RE
.SH "RETURN VALUE"
.PP
If \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&.
.SH "SEE ALSO"
.PP
\fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59