view src/audio/mint/SDL_mintaudio_dma8.c @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device

Audio bootstraps can now specify that a driver is only to be used if explicitly requested (for things like the "disk" driver that is always available but you would never want to default to using). Trimmed out code that can be handled by stubs in the core. The "dummy" driver is pretty damned small now. :)
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 21:27:53 +0000
parents b19680c84cdf
children 1f156fd874fa
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MiNT audio driver
	using DMA 8bits (hardware access)

	Patrice Mandin
*/

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"

#include "../../video/ataricommon/SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_dma8.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_dma8"

/* Debug print info */
#define DEBUG_NAME "audio:dma8: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_mch;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec);

/*--- Audio driver bootstrap functions ---*/

static int
Audio_Available(void)
{
    const char *envr = SDL_getenv("SDL_AUDIODRIVER");

    /* Check if user asked a different audio driver */
    if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) {
        DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
        return 0;
    }

    /* Cookie _MCH present ? if not, assume ST machine */
    if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
        cookie_mch = MCH_ST;
    }

    /* Cookie _SND present ? if not, assume ST machine */
    if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
        cookie_snd = SND_PSG;
    }

    /* Check if we have 8 bits audio */
    if ((cookie_snd & SND_8BIT) == 0) {
        DEBUG_PRINT((DEBUG_NAME "no 8 bits sound\n"));
        return (0);
    }

    /* Check if audio is lockable */
    if (cookie_snd & SND_16BIT) {
        if (Locksnd() != 1) {
            DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
            return (0);
        }

        Unlocksnd();
    }

    DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n"));
    return (1);
}

static void
Audio_DeleteDevice(SDL_AudioDevice * device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_AudioDevice *
Audio_CreateDevice(int devindex)
{
    SDL_AudioDevice *this;

    /* Initialize all variables that we clean on shutdown */
    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
    if (this) {
        SDL_memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
            SDL_malloc((sizeof *this->hidden));
    }
    if ((this == NULL) || (this->hidden == NULL)) {
        SDL_OutOfMemory();
        if (this) {
            SDL_free(this);
        }
        return (0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio = Mint_OpenAudio;
    this->CloseAudio = Mint_CloseAudio;
    this->LockAudio = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free = Audio_DeleteDevice;

    /* Uses interrupt driven audio, without thread */
    #if SDL_THREADS_DISABLED
    this->SkipMixerLock = 1;
    #endif

    return this;
}

AudioBootStrap MINTAUDIO_DMA8_bootstrap = {
    MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver",
    Audio_Available, Audio_CreateDevice, 0
};

static void
Mint_LockAudio(_THIS)
{
    void *oldpile;

    /* Stop replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 0;
    Super(oldpile);
}

static void
Mint_UnlockAudio(_THIS)
{
    void *oldpile;

    /* Restart replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 3;
    Super(oldpile);
}

static void
Mint_CloseAudio(_THIS)
{
    void *oldpile;

    /* Stop replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 0;
    Super(oldpile);

    DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n"));

    /* Disable interrupt */
    Jdisint(MFP_DMASOUND);

    DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n"));

    /* Wait if currently playing sound */
    while (SDL_MintAudio_mutex != 0) {
    }

    DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n"));

    /* Clear buffers */
    if (SDL_MintAudio_audiobuf[0]) {
        Mfree(SDL_MintAudio_audiobuf[0]);
        SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
    }

    DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n"));
}

static int
Mint_CheckAudio(_THIS, SDL_AudioSpec * spec)
{
    int i, masterprediv, sfreq;
    unsigned long masterclock;

    DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",
                 SDL_AUDIO_BITSIZE(spec->format)));
    DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format)));
    DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format)));
    DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format)));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    if (spec->channels > 2) {
        spec->channels = 2;     /* no more than stereo! */
    }

    /* Check formats available */
    spec->format = AUDIO_S8;

    /* Calculate and select the closest frequency */
    sfreq = 0;
    masterclock = MASTERCLOCK_STE;
    masterprediv = MASTERPREDIV_STE;
    switch (cookie_mch >> 16) {
/*
		case MCH_STE:
			masterclock=MASTERCLOCK_STE;
			masterprediv=MASTERPREDIV_STE;
			break;
*/
    case MCH_TT:
        masterclock = MASTERCLOCK_TT;
        masterprediv = MASTERPREDIV_TT;
        break;
    case MCH_F30:
    case MCH_ARANYM:
        masterclock = MASTERCLOCK_FALCON1;
        masterprediv = MASTERPREDIV_FALCON;
        sfreq = 1;
        break;
    }

    MINTAUDIO_freqcount = 0;
    for (i = sfreq; i < 4; i++) {
        SDL_MintAudio_AddFrequency(this,
                                   masterclock / (masterprediv * (1 << i)),
                                   masterclock, i - sfreq, -1);
    }

#if 1
    for (i = 0; i < MINTAUDIO_freqcount; i++) {
        DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
                     i, MINTAUDIO_frequencies[i].frequency,
                     MINTAUDIO_frequencies[i].masterclock,
                     MINTAUDIO_frequencies[i].predivisor));
    }
#endif

    MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq);
    spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

    DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",
                 SDL_AUDIO_BITSIZE(spec->format)));
    DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format)));
    DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format)));
    DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format)));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    return 0;
}

static void
Mint_InitAudio(_THIS, SDL_AudioSpec * spec)
{
    void *oldpile;
    unsigned long buffer;
    unsigned char mode;

    /* Set replay tracks */
    if (cookie_snd & SND_16BIT) {
        Settracks(0, 0);
        Setmontracks(0);
    }

    oldpile = (void *) Super(0);

    /* Stop currently playing sound */
    DMAAUDIO_IO.control = 0;

    /* Set buffer */
    buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
    DMAAUDIO_IO.start_high = (buffer >> 16) & 255;
    DMAAUDIO_IO.start_mid = (buffer >> 8) & 255;
    DMAAUDIO_IO.start_low = buffer & 255;

    buffer += SDL_MintAudio_audiosize;
    DMAAUDIO_IO.end_high = (buffer >> 16) & 255;
    DMAAUDIO_IO.end_mid = (buffer >> 8) & 255;
    DMAAUDIO_IO.end_low = buffer & 255;

    mode = 3 - MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
    if (spec->channels == 1) {
        mode |= 1 << 7;
    }
    DMAAUDIO_IO.sound_ctrl = mode;

    /* Set interrupt */
    Jdisint(MFP_DMASOUND);
    Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt);
    Jenabint(MFP_DMASOUND);

    if (cookie_snd & SND_16BIT) {
        if (Setinterrupt(SI_TIMERA, SI_PLAY) < 0) {
            DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n"));
        }
    }

    /* Go */
    DMAAUDIO_IO.control = 3;    /* playback + repeat */

    Super(oldpile);
}

static int
Mint_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
    SDL_MintAudio_device = this;

    /* Check audio capabilities */
    if (Mint_CheckAudio(this, spec) == -1) {
        return -1;
    }

    SDL_CalculateAudioSpec(spec);

    /* Allocate memory for audio buffers in DMA-able RAM */
    DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

    SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM);
    if (SDL_MintAudio_audiobuf[0] == NULL) {
        SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
        return (-1);
    }
    SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size;
    SDL_MintAudio_numbuf = 0;
    SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2);
    SDL_MintAudio_audiosize = spec->size;
    SDL_MintAudio_mutex = 0;

    DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[0]));
    DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[1]));

    SDL_MintAudio_CheckFpu();

    /* Setup audio hardware */
    Mint_InitAudio(this, spec);

    return (1);                 /* We don't use threaded audio */
}

/* vi: set ts=4 sw=4 expandtab: */