Mercurial > sdl-ios-xcode
view docs/man3/SDL_KillThread.3 @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_KillThread\- Gracelessly terminates the thread\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR); .SH "DESCRIPTION" .PP \fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00