view docs/html/sdlupdaterect.html @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device

Audio bootstraps can now specify that a driver is only to be used if explicitly requested (for things like the "disk" driver that is always available but you would never want to default to using). Trimmed out code that can be handled by stubs in the core. The "dummy" driver is pretty damned small now. :)
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 21:27:53 +0000
parents 355632dca928
children
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>SDL_UpdateRect</H1
><DIV
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><H2
>Name</H2
>SDL_UpdateRect&nbsp;--&nbsp;Makes sure the given area is updated on the given screen.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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><H2
>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_UpdateRect</B
></CODE
>(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);</CODE
></P
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><DIV
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><A
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><H2
>Description</H2
><P
>Makes sure the given area is updated on the given screen. The rectangle must
be confined within the screen boundaries (no clipping is done).</P
><P
>If '<TT
CLASS="PARAMETER"
><I
>x</I
></TT
>', '<TT
CLASS="PARAMETER"
><I
>y</I
></TT
>', '<TT
CLASS="PARAMETER"
><I
>w</I
></TT
>'
and '<TT
CLASS="PARAMETER"
><I
>h</I
></TT
>' are all 0,
<TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
> will update the
entire screen.</P
><P
>This function should not be called while '<TT
CLASS="PARAMETER"
><I
>screen</I
></TT
>' is
<A
HREF="sdllocksurface.html"
>locked</A
>.</P
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><H2
>See Also</H2
><P
><A
HREF="sdlupdaterects.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRects</TT
></A
>,
<A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
>,
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HREF="sdlsurface.html"
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>SDL_Surface</SPAN
></A
>,
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HREF="sdllocksurface.html"
><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
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