Mercurial > sdl-ios-xcode
view docs/html/sdlsetmodstate.html @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_SetModState</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_GetModState" HREF="sdlgetmodstate.html"><LINK REL="NEXT" TITLE="SDL_GetKeyName" HREF="sdlgetkeyname.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlgetmodstate.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetkeyname.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSETMODSTATE" ></A >SDL_SetModState</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5752" ></A ><H2 >Name</H2 >SDL_SetModState -- Set the current key modifier state</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5755" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5756" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_SetModState</B ></CODE >(SDLMod modstate);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5762" ></A ><H2 >Description</H2 ><P >The inverse of <A HREF="sdlgetmodstate.html" ><TT CLASS="FUNCTION" >SDL_GetModState</TT ></A >, <TT CLASS="FUNCTION" >SDL_SetModState</TT > allows you to impose modifier key states on your application.</P ><P >Simply pass your desired modifier states into <TT CLASS="PARAMETER" ><I >modstate</I ></TT >. This value my be a logical OR'd combination of the following:</P ><PRE CLASS="PROGRAMLISTING" >typedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT= 0x0001, KMOD_RSHIFT= 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LMETA = 0x0400, KMOD_RMETA = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, } SDLMod;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5771" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlgetmodstate.html" ><TT CLASS="FUNCTION" >SDL_GetModState</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlgetmodstate.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetkeyname.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GetModState</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetKeyName</TD ></TR ></TABLE ></DIV ></BODY ></HTML >