Mercurial > sdl-ios-xcode
view docs/html/sdljoystickupdate.html @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | 355632dca928 |
children |
line wrap: on
line source
<HTML ><HEAD ><TITLE >SDL_JoystickUpdate</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Joystick" HREF="joystick.html"><LINK REL="PREVIOUS" TITLE="SDL_JoystickNumButtons" HREF="sdljoysticknumbuttons.html"><LINK REL="NEXT" TITLE="SDL_JoystickGetAxis" HREF="sdljoystickgetaxis.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdljoysticknumbuttons.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoystickgetaxis.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYSTICKUPDATE" ></A >SDL_JoystickUpdate</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6296" ></A ><H2 >Name</H2 >SDL_JoystickUpdate -- Updates the state of all joysticks</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6299" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN6300" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_JoystickUpdate</B ></CODE >(void);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6306" ></A ><H2 >Description</H2 ><P >Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with <A HREF="sdljoystickeventstate.html" ><TT CLASS="FUNCTION" >SDL_JoystickEventState</TT ></A > then this is called automatically in the event loop.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6311" ></A ><H2 >See Also</H2 ><P ><A HREF="sdljoystickeventstate.html" ><TT CLASS="FUNCTION" >SDL_JoystickEventState</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdljoysticknumbuttons.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoystickgetaxis.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_JoystickNumButtons</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="joystick.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoystickGetAxis</TD ></TR ></TABLE ></DIV ></BODY ></HTML >