Mercurial > sdl-ios-xcode
view docs/html/sdljoyhatevent.html @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_JoyHatEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Event Structures." HREF="eventstructures.html"><LINK REL="PREVIOUS" TITLE="SDL_JoyButtonEvent" HREF="sdljoybuttonevent.html"><LINK REL="NEXT" TITLE="SDL_JoyBallEvent" HREF="sdljoyballevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdljoybuttonevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoyballevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYHATEVENT" ></A >SDL_JoyHatEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4320" ></A ><H2 >Name</H2 >SDL_JoyHatEvent -- Joystick hat position change event structure</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4323" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 type; Uint8 which; Uint8 hat; Uint8 value; } SDL_JoyHatEvent;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4326" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN4328" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_JOY</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >which</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Joystick device index</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >hat</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Joystick hat index</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >value</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >Hat position</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4348" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_JoyHatEvent</SPAN > is a member of the <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A > union and is used when an event of type <TT CLASS="LITERAL" >SDL_JOYHATMOTION</TT > is reported.</P ><P >A <TT CLASS="LITERAL" >SDL_JOYHATMOTION</TT > event occurs when ever a user moves a hat on the joystick. The field <TT CLASS="STRUCTFIELD" ><I >which</I ></TT > is the index of the joystick that reported the event and <TT CLASS="STRUCTFIELD" ><I >hat</I ></TT > is the index of the hat (for a more detailed exlaination see the <A HREF="joystick.html" >Joystick section</A >). <TT CLASS="STRUCTFIELD" ><I >value</I ></TT > is the current position of the hat. It is a logically OR'd combination of the following values (whose meanings should be pretty obvious:) :</P ><P ></P ><TABLE BORDER="0" ><TBODY ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_CENTERED</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_UP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHT</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_DOWN</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFT</TT ></TD ></TR ></TBODY ></TABLE ><P ></P ><P >The following defines are also provided:</P ><P ></P ><TABLE BORDER="0" ><TBODY ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHTUP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_RIGHTDOWN</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFTUP</TT ></TD ></TR ><TR ><TD ><TT CLASS="LITERAL" >SDL_HAT_LEFTDOWN</TT ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4382" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="joystick.html" >Joystick Functions</A >, <A HREF="sdljoystickeventstate.html" ><TT CLASS="FUNCTION" >SDL_JoystickEventState</TT ></A >, <A HREF="sdljoystickgetball.html" ><TT CLASS="FUNCTION" >SDL_JoystickGetHat</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdljoybuttonevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoyballevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_JoyButtonEvent</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventstructures.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoyBallEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >