Mercurial > sdl-ios-xcode
view docs/html/sdlenablekeyrepeat.html @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_EnableKeyRepeat</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_EnableUNICODE" HREF="sdlenableunicode.html"><LINK REL="NEXT" TITLE="SDL_GetMouseState" HREF="sdlgetmousestate.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlenableunicode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetmousestate.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLENABLEKEYREPEAT" ></A >SDL_EnableKeyRepeat</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5839" ></A ><H2 >Name</H2 >SDL_EnableKeyRepeat -- Set keyboard repeat rate.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5842" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5843" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_EnableKeyRepeat</B ></CODE >(int delay, int interval);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5849" ></A ><H2 >Description</H2 ><P >Enables or disables the keyboard repeat rate. <TT CLASS="PARAMETER" ><I >delay</I ></TT > specifies how long the key must be pressed before it begins repeating, it then repeats at the speed specified by <TT CLASS="PARAMETER" ><I >interval</I ></TT >. Both <TT CLASS="PARAMETER" ><I >delay</I ></TT > and <TT CLASS="PARAMETER" ><I >interval</I ></TT > are expressed in milliseconds.</P ><P >Setting <TT CLASS="PARAMETER" ><I >delay</I ></TT > to 0 disables key repeating completely. Good default values are <TT CLASS="LITERAL" >SDL_DEFAULT_REPEAT_DELAY</TT > and <SPAN CLASS="SYMBOL" >SDL_DEFAULT_REPEAT_INTERVAL</SPAN >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5860" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > on success and <SPAN CLASS="RETURNVALUE" >-1</SPAN > on failure.</P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlenableunicode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetmousestate.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_EnableUNICODE</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetMouseState</TD ></TR ></TABLE ></DIV ></BODY ></HTML >