Mercurial > sdl-ios-xcode
view test/testver.c @ 3486:c87dbbde2bc2
Fixed bug #891
Mason Wheeler 2009-11-23 06:59:48 PST
There's code in SDL_RecreateWindow specifically to handle SDL_WINDOW_FOREIGN,
but it appears to have been overlooked in the allowed_flags constant. This
causes the line
window->flags = (flags & allowed_flags);
to strip SDL_WINDOW_FOREIGN from the window's flags, which breaks some code in
WIN_WindowProc in SDL_win32Events.c that treats foreign windows differently.
This can be trivially fixed by defining allowed_flags as
const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
SDL_WINDOW_OPENGL |
SDL_WINDOW_BORDERLESS |
SDL_WINDOW_RESIZABLE |
SDL_WINDOW_INPUT_GRABBED |
SDL_WINDOW_FOREIGN);
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 04:59:50 +0000 |
parents | 388c5a2daeac |
children | 5e7e1f1a4056 |
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line source
/* Test program to compare the compile-time version of SDL with the linked version of SDL */ #include <stdio.h> #include <stdlib.h> #include "SDL.h" int main(int argc, char *argv[]) { SDL_version compiled; SDL_version linked; #if SDL_VERSION_ATLEAST(1, 3, 0) printf("Compiled with SDL 1.3 or newer\n"); #else printf("Compiled with SDL older than 1.3\n"); #endif SDL_VERSION(&compiled); printf("Compiled version: %d.%d.%d-%d\n", compiled.major, compiled.minor, compiled.patch, SDL_REVISION); SDL_GetVersion(&linked); printf("Linked version: %d.%d.%d-%d\n", linked.major, linked.minor, linked.patch, SDL_GetRevision()); SDL_Quit(); return (0); }