view acinclude/ac_check_define.m4 @ 3486:c87dbbde2bc2

Fixed bug #891 Mason Wheeler 2009-11-23 06:59:48 PST There's code in SDL_RecreateWindow specifically to handle SDL_WINDOW_FOREIGN, but it appears to have been overlooked in the allowed_flags constant. This causes the line window->flags = (flags & allowed_flags); to strip SDL_WINDOW_FOREIGN from the window's flags, which breaks some code in WIN_WindowProc in SDL_win32Events.c that treats foreign windows differently. This can be trivially fixed by defining allowed_flags as const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FOREIGN);
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 04:59:50 +0000
parents 725b16784e96
children
line wrap: on
line source

define(AC_CHECK_DEFINE,[dnl
  AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1,
    AC_EGREP_CPP([YES_IS_DEFINED], [
#include <$2>
#ifdef $1
YES_IS_DEFINED
#endif
    ], ac_cv_define_$1=yes, ac_cv_define_$1=no)
  )
  if test "$ac_cv_define_$1" = "yes" ; then
    AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])
  fi
])dnl
AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])