Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetRGB.3 @ 3246:c843261f74a4
From: Jjgod Jiang <gzjjgod@gmail.com>
Date: Sat, 5 Sep 2009 17:27:07 +0800
Disable NSScreen setFrame: hack in 10.6 since it no longer work
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 05 Sep 2009 09:54:45 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_GetRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetRGB \- Get RGB values from a pixel in the specified pixel format\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_GetRGB\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b\fR); .SH "DESCRIPTION" .PP Get RGB component values from a pixel stored in the specified pixel format\&. .PP This function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01