Mercurial > sdl-ios-xcode
view src/SDL_loadso.c @ 939:c7c04f811994
Date: Tue, 01 Jun 2004 15:27:44 +0300
From: Martin_Storsj
Subject: Update for dynamic loading of ALSA
I sent you a patch a few months ago which enables SDL to load ALSA
dynamically. Now I've finally got time to tweak this yet some more. I've
added code from alsa.m4 (from alsa's dev package) to acinclude.m4, and
made the detection of the alsa library name a bit better. I've also
fixed up the loading versioned symbols with dlvsym, so that it falls
back to dlsym.
I wouldn't say the configure script is complete yet, but this is how far
I've come this time, and I'm no expert at those things.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 04:20:00 +0000 |
parents | 0c3e00cc9580 |
children | cf6133247d34 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* System dependent library loading routines */ #include <stdio.h> #if defined(USE_DLOPEN) # include <dlfcn.h> #elif defined(WIN32) # include <windows.h> #elif defined(__BEOS__) # include <be/kernel/image.h> #elif defined(macintosh) # include <string.h> # include <Strings.h> # include <CodeFragments.h> # include <Errors.h> #elif defined(__MINT__) && defined(ENABLE_LDG) # include <gem.h> # include <ldg.h> #else /*#error Unsupported dynamic link environment*/ #endif /* system type */ #include "SDL_types.h" #include "SDL_error.h" #include "SDL_loadso.h" void *SDL_LoadObject(const char *sofile) { void *handle = NULL; const char *loaderror = "SDL_LoadObject() not implemented"; #if defined(USE_DLOPEN) /* * */ handle = dlopen(sofile, RTLD_NOW); loaderror = (char *)dlerror(); #elif defined(WIN32) /* * */ char errbuf[512]; handle = (void *)LoadLibrary(sofile); /* Generate an error message if all loads failed */ if ( handle == NULL ) { FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM), NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), errbuf, SDL_TABLESIZE(errbuf), NULL); loaderror = errbuf; } #elif defined(__BEOS__) /* * */ image_id library_id; library_id = load_add_on(sofile); if ( library_id == B_ERROR ) { loaderror = "BeOS error"; } else { handle = (void *)(library_id); } #elif defined(macintosh) /* * */ CFragConnectionID library_id; Ptr mainAddr; Str255 errName; OSErr error; char psofile[512]; strncpy(psofile, sofile, SDL_TABLESIZE(psofile)); psofile[SDL_TABLESIZE(psofile)-1] = '\0'; error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch, kLoadCFrag, &library_id, &mainAddr, errName); switch (error) { case noErr: loaderror = NULL; break; case cfragNoLibraryErr: loaderror = "Library not found"; break; case cfragUnresolvedErr: loaderror = "Unabled to resolve symbols"; break; case cfragNoPrivateMemErr: case cfragNoClientMemErr: loaderror = "Out of memory"; break; default: loaderror = "Unknown Code Fragment Manager error"; break; } if ( loaderror == NULL ) { handle = (void *)(library_id); } #elif defined(__MINT__) && defined(ENABLE_LDG) /* * */ handle = (void *)ldg_open((char *)sofile, ldg_global); #endif /* system type */ if ( handle == NULL ) { SDL_SetError("Failed loading %s: %s", sofile, loaderror); } return(handle); } void *SDL_LoadFunction(void *handle, const char *name) { void *symbol = NULL; const char *loaderror = "SDL_LoadFunction not implemented"; #if defined(USE_DLOPEN) /* * */ symbol = dlsym(handle, name); if ( symbol == NULL ) { loaderror = (char *)dlerror(); } #elif defined(WIN32) /* * */ char errbuf[512]; symbol = (void *)GetProcAddress((HMODULE)handle, name); if ( symbol == NULL ) { FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM), NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), errbuf, SDL_TABLESIZE(errbuf), NULL); loaderror = errbuf; } #elif defined(__BEOS__) /* * */ image_id library_id = (image_id)handle; if ( get_image_symbol(library_id, name, B_SYMBOL_TYPE_TEXT, &symbol) != B_NO_ERROR ) { loaderror = "Symbol not found"; } #elif defined(macintosh) /* * */ CFragSymbolClass class; CFragConnectionID library_id = (CFragConnectionID)handle; char pname[512]; strncpy(pname, name, SDL_TABLESIZE(pname)); pname[SDL_TABLESIZE(pname)-1] = '\0'; if ( FindSymbol(library_id, C2PStr(pname), (char **)&symbol, &class) != noErr ) { loaderror = "Symbol not found"; } #elif defined(__MINT__) && defined(ENABLE_LDG) /* * */ symbol = (void *)ldg_find((char *)name, (LDG *)handle); #endif /* system type */ if ( symbol == NULL ) { SDL_SetError("Failed loading %s: %s", name, loaderror); } return(symbol); } void SDL_UnloadObject(void *handle) { #if defined(__BEOS__) image_id library_id; #elif defined(macintosh) CFragConnectionID library_id; #endif if ( handle == NULL ) { return; } #if defined(USE_DLOPEN) /* * */ dlclose(handle); #elif defined(WIN32) /* * */ FreeLibrary((HMODULE)handle); #elif defined(__BEOS__) /* * */ library_id = (image_id)handle; unload_add_on(library_id); #elif defined(macintosh) /* * */ library_id = (CFragConnectionID)handle; CloseConnection(&library_id); #elif defined(__MINT__) && defined(ENABLE_LDG) /* * */ ldg_close((LDG *)handle, ldg_global); #endif /* system type */ }