Mercurial > sdl-ios-xcode
view include/SDL_keysym.h @ 939:c7c04f811994
Date: Tue, 01 Jun 2004 15:27:44 +0300
From: Martin_Storsj
Subject: Update for dynamic loading of ALSA
I sent you a patch a few months ago which enables SDL to load ALSA
dynamically. Now I've finally got time to tweak this yet some more. I've
added code from alsa.m4 (from alsa's dev package) to acinclude.m4, and
made the detection of the alsa library name a bit better. I've also
fixed up the loading versioned symbols with dlvsym, so that it falls
back to dlsym.
I wouldn't say the configure script is complete yet, but this is how far
I've come this time, and I'm no expert at those things.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 04:20:00 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_keysym_h #define _SDL_keysym_h /* What we really want is a mapping of every raw key on the keyboard. To support international keyboards, we use the range 0xA1 - 0xFF as international virtual keycodes. We'll follow in the footsteps of X11... The names of the keys */ typedef enum { /* The keyboard syms have been cleverly chosen to map to ASCII */ SDLK_UNKNOWN = 0, SDLK_FIRST = 0, SDLK_BACKSPACE = 8, SDLK_TAB = 9, SDLK_CLEAR = 12, SDLK_RETURN = 13, SDLK_PAUSE = 19, SDLK_ESCAPE = 27, SDLK_SPACE = 32, SDLK_EXCLAIM = 33, SDLK_QUOTEDBL = 34, SDLK_HASH = 35, SDLK_DOLLAR = 36, SDLK_AMPERSAND = 38, SDLK_QUOTE = 39, SDLK_LEFTPAREN = 40, SDLK_RIGHTPAREN = 41, SDLK_ASTERISK = 42, SDLK_PLUS = 43, SDLK_COMMA = 44, SDLK_MINUS = 45, SDLK_PERIOD = 46, SDLK_SLASH = 47, SDLK_0 = 48, SDLK_1 = 49, SDLK_2 = 50, SDLK_3 = 51, SDLK_4 = 52, SDLK_5 = 53, SDLK_6 = 54, SDLK_7 = 55, SDLK_8 = 56, SDLK_9 = 57, SDLK_COLON = 58, SDLK_SEMICOLON = 59, SDLK_LESS = 60, SDLK_EQUALS = 61, SDLK_GREATER = 62, SDLK_QUESTION = 63, SDLK_AT = 64, /* Skip uppercase letters */ SDLK_LEFTBRACKET = 91, SDLK_BACKSLASH = 92, SDLK_RIGHTBRACKET = 93, SDLK_CARET = 94, SDLK_UNDERSCORE = 95, SDLK_BACKQUOTE = 96, SDLK_a = 97, SDLK_b = 98, SDLK_c = 99, SDLK_d = 100, SDLK_e = 101, SDLK_f = 102, SDLK_g = 103, SDLK_h = 104, SDLK_i = 105, SDLK_j = 106, SDLK_k = 107, SDLK_l = 108, SDLK_m = 109, SDLK_n = 110, SDLK_o = 111, SDLK_p = 112, SDLK_q = 113, SDLK_r = 114, SDLK_s = 115, SDLK_t = 116, SDLK_u = 117, SDLK_v = 118, SDLK_w = 119, SDLK_x = 120, SDLK_y = 121, SDLK_z = 122, SDLK_DELETE = 127, /* End of ASCII mapped keysyms */ /* International keyboard syms */ SDLK_WORLD_0 = 160, /* 0xA0 */ SDLK_WORLD_1 = 161, SDLK_WORLD_2 = 162, SDLK_WORLD_3 = 163, SDLK_WORLD_4 = 164, SDLK_WORLD_5 = 165, SDLK_WORLD_6 = 166, SDLK_WORLD_7 = 167, SDLK_WORLD_8 = 168, SDLK_WORLD_9 = 169, SDLK_WORLD_10 = 170, SDLK_WORLD_11 = 171, SDLK_WORLD_12 = 172, SDLK_WORLD_13 = 173, SDLK_WORLD_14 = 174, SDLK_WORLD_15 = 175, SDLK_WORLD_16 = 176, SDLK_WORLD_17 = 177, SDLK_WORLD_18 = 178, SDLK_WORLD_19 = 179, SDLK_WORLD_20 = 180, SDLK_WORLD_21 = 181, SDLK_WORLD_22 = 182, SDLK_WORLD_23 = 183, SDLK_WORLD_24 = 184, SDLK_WORLD_25 = 185, SDLK_WORLD_26 = 186, SDLK_WORLD_27 = 187, SDLK_WORLD_28 = 188, SDLK_WORLD_29 = 189, SDLK_WORLD_30 = 190, SDLK_WORLD_31 = 191, SDLK_WORLD_32 = 192, SDLK_WORLD_33 = 193, SDLK_WORLD_34 = 194, SDLK_WORLD_35 = 195, SDLK_WORLD_36 = 196, SDLK_WORLD_37 = 197, SDLK_WORLD_38 = 198, SDLK_WORLD_39 = 199, SDLK_WORLD_40 = 200, SDLK_WORLD_41 = 201, SDLK_WORLD_42 = 202, SDLK_WORLD_43 = 203, SDLK_WORLD_44 = 204, SDLK_WORLD_45 = 205, SDLK_WORLD_46 = 206, SDLK_WORLD_47 = 207, SDLK_WORLD_48 = 208, SDLK_WORLD_49 = 209, SDLK_WORLD_50 = 210, SDLK_WORLD_51 = 211, SDLK_WORLD_52 = 212, SDLK_WORLD_53 = 213, SDLK_WORLD_54 = 214, SDLK_WORLD_55 = 215, SDLK_WORLD_56 = 216, SDLK_WORLD_57 = 217, SDLK_WORLD_58 = 218, SDLK_WORLD_59 = 219, SDLK_WORLD_60 = 220, SDLK_WORLD_61 = 221, SDLK_WORLD_62 = 222, SDLK_WORLD_63 = 223, SDLK_WORLD_64 = 224, SDLK_WORLD_65 = 225, SDLK_WORLD_66 = 226, SDLK_WORLD_67 = 227, SDLK_WORLD_68 = 228, SDLK_WORLD_69 = 229, SDLK_WORLD_70 = 230, SDLK_WORLD_71 = 231, SDLK_WORLD_72 = 232, SDLK_WORLD_73 = 233, SDLK_WORLD_74 = 234, SDLK_WORLD_75 = 235, SDLK_WORLD_76 = 236, SDLK_WORLD_77 = 237, SDLK_WORLD_78 = 238, SDLK_WORLD_79 = 239, SDLK_WORLD_80 = 240, SDLK_WORLD_81 = 241, SDLK_WORLD_82 = 242, SDLK_WORLD_83 = 243, SDLK_WORLD_84 = 244, SDLK_WORLD_85 = 245, SDLK_WORLD_86 = 246, SDLK_WORLD_87 = 247, SDLK_WORLD_88 = 248, SDLK_WORLD_89 = 249, SDLK_WORLD_90 = 250, SDLK_WORLD_91 = 251, SDLK_WORLD_92 = 252, SDLK_WORLD_93 = 253, SDLK_WORLD_94 = 254, SDLK_WORLD_95 = 255, /* 0xFF */ /* Numeric keypad */ SDLK_KP0 = 256, SDLK_KP1 = 257, SDLK_KP2 = 258, SDLK_KP3 = 259, SDLK_KP4 = 260, SDLK_KP5 = 261, SDLK_KP6 = 262, SDLK_KP7 = 263, SDLK_KP8 = 264, SDLK_KP9 = 265, SDLK_KP_PERIOD = 266, SDLK_KP_DIVIDE = 267, SDLK_KP_MULTIPLY = 268, SDLK_KP_MINUS = 269, SDLK_KP_PLUS = 270, SDLK_KP_ENTER = 271, SDLK_KP_EQUALS = 272, /* Arrows + Home/End pad */ SDLK_UP = 273, SDLK_DOWN = 274, SDLK_RIGHT = 275, SDLK_LEFT = 276, SDLK_INSERT = 277, SDLK_HOME = 278, SDLK_END = 279, SDLK_PAGEUP = 280, SDLK_PAGEDOWN = 281, /* Function keys */ SDLK_F1 = 282, SDLK_F2 = 283, SDLK_F3 = 284, SDLK_F4 = 285, SDLK_F5 = 286, SDLK_F6 = 287, SDLK_F7 = 288, SDLK_F8 = 289, SDLK_F9 = 290, SDLK_F10 = 291, SDLK_F11 = 292, SDLK_F12 = 293, SDLK_F13 = 294, SDLK_F14 = 295, SDLK_F15 = 296, /* Key state modifier keys */ SDLK_NUMLOCK = 300, SDLK_CAPSLOCK = 301, SDLK_SCROLLOCK = 302, SDLK_RSHIFT = 303, SDLK_LSHIFT = 304, SDLK_RCTRL = 305, SDLK_LCTRL = 306, SDLK_RALT = 307, SDLK_LALT = 308, SDLK_RMETA = 309, SDLK_LMETA = 310, SDLK_LSUPER = 311, /* Left "Windows" key */ SDLK_RSUPER = 312, /* Right "Windows" key */ SDLK_MODE = 313, /* "Alt Gr" key */ SDLK_COMPOSE = 314, /* Multi-key compose key */ /* Miscellaneous function keys */ SDLK_HELP = 315, SDLK_PRINT = 316, SDLK_SYSREQ = 317, SDLK_BREAK = 318, SDLK_MENU = 319, SDLK_POWER = 320, /* Power Macintosh power key */ SDLK_EURO = 321, /* Some european keyboards */ SDLK_UNDO = 322, /* Atari keyboard has Undo */ /* Add any other keys here */ SDLK_LAST } SDLKey; /* Enumeration of valid key mods (possibly OR'd together) */ typedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT= 0x0001, KMOD_RSHIFT= 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LMETA = 0x0400, KMOD_RMETA = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, KMOD_RESERVED = 0x8000 } SDLMod; #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) #define KMOD_ALT (KMOD_LALT|KMOD_RALT) #define KMOD_META (KMOD_LMETA|KMOD_RMETA) #endif /* _SDL_keysym_h */