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view docs/html/sdlwmseticon.html @ 939:c7c04f811994
Date: Tue, 01 Jun 2004 15:27:44 +0300
From: Martin_Storsj
Subject: Update for dynamic loading of ALSA
I sent you a patch a few months ago which enables SDL to load ALSA
dynamically. Now I've finally got time to tweak this yet some more. I've
added code from alsa.m4 (from alsa's dev package) to acinclude.m4, and
made the detection of the alsa library name a bit better. I've also
fixed up the loading versioned symbols with dlvsym, so that it falls
back to dlsym.
I wouldn't say the configure script is complete yet, but this is how far
I've come this time, and I'm no expert at those things.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 04:20:00 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_WM_SetIcon</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Window Management" HREF="wm.html"><LINK REL="PREVIOUS" TITLE="SDL_WM_GetCaption" HREF="sdlwmgetcaption.html"><LINK REL="NEXT" TITLE="SDL_WM_IconifyWindow" HREF="sdlwmiconifywindow.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlwmgetcaption.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlwmiconifywindow.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLWMSETICON" ></A >SDL_WM_SetIcon</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN3582" ></A ><H2 >Name</H2 >SDL_WM_SetIcon -- Sets the icon for the display window.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN3585" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN3586" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_WM_SetIcon</B ></CODE >(SDL_Surface *icon, Uint8 *mask);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3592" ></A ><H2 >Description</H2 ><P >Sets the icon for the display window. Win32 icons must be 32x32.</P ><P >This function must be called before the first call to <A HREF="sdlsetvideomode.html" >SDL_SetVideoMode</A >.</P ><P >The <TT CLASS="PARAMETER" ><I >mask</I ></TT > is a bitmask that describes the shape of the icon. If <TT CLASS="PARAMETER" ><I >mask</I ></TT > is NULL, then the shape is determined by the colorkey of <TT CLASS="PARAMETER" ><I >icon</I ></TT >, if any, or makes the icon rectangular (no transparency) otherwise.</P ><P >If <TT CLASS="PARAMETER" ><I >mask</I ></TT > is non-NULL, it points to a bitmap with bits set where the corresponding pixel should be visible. The format of the bitmap is as follows: Scanlines come in the usual top-down order. Each scanline consists of (width / 8) bytes, rounded up. The most significant bit of each byte represents the leftmost pixel.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3603" ></A ><H2 >Example</H2 ><PRE CLASS="PROGRAMLISTING" >SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3606" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlsetvideomode.html" ><TT CLASS="FUNCTION" >SDL_SetVideoMode</TT ></A >, <A HREF="sdlwmsetcaption.html" ><TT CLASS="FUNCTION" >SDL_WM_SetCaption</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlwmgetcaption.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlwmiconifywindow.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_WM_GetCaption</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="wm.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_WM_IconifyWindow</TD ></TR ></TABLE ></DIV ></BODY ></HTML >