Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_it.S @ 4389:c6c3a6e7db46 SDL-1.2
Fixed bug #899
Jeremiah Morris 2009-12-09 16:23:50 PST
Re-enable mouseLocation workaround on 10.4, 10.5
OS X systems before 10.6 have a bug with [NSEvent mouseLocation] if the screen
resolution changes. SDL_QuartzVideo.m contains a workaround for this bug, but
it was placed inside an #ifdef in revision 4762. The comment reads, "I'm
gambling they fixed this by 10.4."
After seeing this bug on several Tiger and Leopard systems (both PPC and
Intel), I can confirm that it's not fixed until 10.6. The workaround doesn't
compile for x86_64/10.6, so I can understand why it was segregated, but it
needs to remain in place for the i386 and ppc versions. The workaround causes
no problems under 10.6, even though it's not necessary there.
Patch is attached with one method of keeping the workaround active on the
systems that need it.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Dec 2009 15:11:49 +0000 |
parents | 66aea42c3541 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* Audio interrupts Patrice Mandin, Didier Méquignon */ .text .globl _SDL_MintAudio_Callback .globl _SDL_MintAudio_XbiosInterrupt .globl _SDL_MintAudio_XbiosInterruptMeasureClock .globl _SDL_MintAudio_Dma8Interrupt .globl _SDL_MintAudio_StfaInterrupt .globl _SDL_MintAudio_mutex .globl _SDL_MintAudio_audiobuf .globl _SDL_MintAudio_numbuf .globl _SDL_MintAudio_audiosize .globl _SDL_MintAudio_clocktics .globl _SDL_MintAudio_hasfpu .globl _SDL_MintAudio_stfa /* How it works: - Audio is playing buffer #0 (resp. #1) - We must calculate a sample in buffer #1 (resp. #0) so we first call the callback to do it - Then we swap the buffers */ #define savptr 0x4a2 #define savamt 0x46 /*--- Save/restore FPU context ---*/ #if defined(__mcoldfire__) #define SAVE_FPU_CONTEXT \ lea sp@(-216),sp; \ fsave sp@; \ fmovel fpiar,sp@-; \ lea sp@(-64),sp; \ fmovemd fp0-fp7,sp@ #define RESTORE_FPU_CONTEXT \ fmovemd sp@,fp0-fp7; \ lea sp@(64),sp; \ fmovel sp@+,fpiar; \ frestore sp@; \ lea sp@(216),sp #else #define SAVE_FPU_CONTEXT \ .chip 68k/68881; \ fsave sp@-; \ fmoveml fpcr/fpsr/fpiar,sp@-; \ fmovemx fp0-fp7,sp@-; \ .chip 68k #define RESTORE_FPU_CONTEXT \ .chip 68k/68881; \ fmovemx sp@+,fp0-fp7; \ fmoveml sp@+,fpcr/fpsr/fpiar; \ frestore sp@+; \ .chip 68k #endif /*--- Xbios interrupt vector to measure Falcon external clock ---*/ _SDL_MintAudio_XbiosInterruptMeasureClock: /* 1 mS */ #if defined(__mcoldfire__) movel d0,sp@- moveql #0,d0 btst d0,0xFFFF8901:w /* state DMA sound */ #else btst #0,0xFFFF8901:w /* state DMA sound */ #endif beqs SDL_MintAudio_EndIntMeasure addql #1,_SDL_MintAudio_clocktics SDL_MintAudio_EndIntMeasure: #if defined(__mcoldfire__) moveql #5,d0 bclr d0,0xFFFFFA0F:w /* Clear service bit */ movel sp@+,d0 #else bclr #5,0xFFFFFA0F:w /* Clear service bit */ #endif rte /*--- Xbios interrupt vector ---*/ _SDL_MintAudio_XbiosInterrupt: #if defined(__mcoldfire__) lea sp@(-60),sp moveml d0-d7/a0-a6,sp@ #else moveml d0-d7/a0-a6,sp@- #endif /* Reenable interrupts, so other interrupts can work */ movew #0x2300,sr /* Clear service bit, so other MFP interrupts can work */ #if defined(__mcoldfire__) moveql #5,d0 bclr d0,0xfffffa0f:w #else bclr #5,0xfffffa0f:w #endif /* Check if we are not already running */ tstw _SDL_MintAudio_mutex bne SDL_MintAudio_XbiosEnd #if defined(__mcoldfire__) movew _SDL_MintAudio_mutex,d0 notl d0 movew d0,_SDL_MintAudio_mutex movew _SDL_MintAudio_numbuf,d1 eorl #1,d1 movew d1,_SDL_MintAudio_numbuf #else notw _SDL_MintAudio_mutex /* Swap buffers */ eorw #1,_SDL_MintAudio_numbuf #endif /* Save FPU if needed */ tstw _SDL_MintAudio_hasfpu beqs SDL_MintAudio_Xbios_nofpu1 SAVE_FPU_CONTEXT SDL_MintAudio_Xbios_nofpu1: /* Callback */ jsr _SDL_MintAudio_Callback /* Restore FPU if needed */ tstw _SDL_MintAudio_hasfpu beqs SDL_MintAudio_Xbios_nofpu2 RESTORE_FPU_CONTEXT SDL_MintAudio_Xbios_nofpu2: /* Reserve space for registers */ #if defined(__mcoldfire__) movel #savamt,d0 subl d0,savptr #else subl #savamt,savptr #endif /* Set new buffer */ moveq #0,d0 movel _SDL_MintAudio_audiosize,d1 movew _SDL_MintAudio_numbuf,d0 lsll #2,d0 lea _SDL_MintAudio_audiobuf,a0 movel a0@(d0:l),a1 lea a1@(d1:l),a2 movel a2,sp@- movel a1,sp@- clrw sp@- movew #131,sp@- trap #14 lea sp@(12),sp /* Restore registers space */ #if defined(__mcoldfire__) movel #savamt,d0 addl d0,savptr #else addl #savamt,savptr #endif clrw _SDL_MintAudio_mutex SDL_MintAudio_XbiosEnd: #if defined(__mcoldfire__) moveml sp@,d0-d7/a0-a6 lea sp@(60),sp #else moveml sp@+,d0-d7/a0-a6 #endif rte /*--- DMA 8 bits interrupt vector ---*/ _SDL_MintAudio_Dma8Interrupt: #if defined(__mcoldfire__) lea sp@(-16),sp moveml d0-d1/a0-a1,sp@ #else moveml d0-d1/a0-a1,sp@- #endif /* Reenable interrupts, so other interrupts can work */ movew #0x2300,sr /* Clear service bit, so other MFP interrupts can work */ #if defined(__mcoldfire__) moveql #5,d0 bclr d0,0xfffffa0f:w #else bclr #5,0xfffffa0f:w #endif /* Check if we are not already running */ tstw _SDL_MintAudio_mutex bne SDL_MintAudio_Dma8End #if defined(__mcoldfire__) movew _SDL_MintAudio_mutex,d0 notl d0 movew d0,_SDL_MintAudio_mutex movew _SDL_MintAudio_numbuf,d1 eorl #1,d1 movew d1,_SDL_MintAudio_numbuf #else notw _SDL_MintAudio_mutex /* Swap buffers */ eorw #1,_SDL_MintAudio_numbuf #endif /* Save FPU if needed */ tstw _SDL_MintAudio_hasfpu beqs SDL_MintAudio_Dma8_nofpu1 SAVE_FPU_CONTEXT SDL_MintAudio_Dma8_nofpu1: /* Callback */ jsr _SDL_MintAudio_Callback /* Restore FPU if needed */ tstw _SDL_MintAudio_hasfpu beqs SDL_MintAudio_Dma8_nofpu2 RESTORE_FPU_CONTEXT SDL_MintAudio_Dma8_nofpu2: /* Set new buffer */ moveq #0,d0 movew _SDL_MintAudio_numbuf,d0 lsll #2,d0 lea _SDL_MintAudio_audiobuf,a0 movel a0@(d0:l),d1 /* Modify DMA addresses */ lea 0xffff8900:w,a0 movel d1,d0 moveb d0,a0@(0x07) /* Start address */ lsrl #8,d0 moveb d0,a0@(0x05) lsrl #8,d0 moveb d0,a0@(0x03) addl _SDL_MintAudio_audiosize,d1 movel d1,d0 moveb d0,a0@(0x13) /* End address */ lsrl #8,d0 moveb d0,a0@(0x11) lsrl #8,d0 moveb d0,a0@(0x0f) clrw _SDL_MintAudio_mutex SDL_MintAudio_Dma8End: #if defined(__mcoldfire__) moveml sp@,d0-d1/a0-a1 lea sp@(16),sp #else moveml sp@+,d0-d1/a0-a1 #endif rte /*--- STFA interrupt vector ---*/ STFA_SOUND_START = 6 STFA_SOUND_END = STFA_SOUND_START+8 _SDL_MintAudio_StfaInterrupt: /* Reenable interrupts, so other interrupts can work */ movew #0x2300,sr /* Check if we are not already running */ tstw _SDL_MintAudio_mutex #if defined(__mcoldfire__) bne SDL_MintAudio_StfaEnd lea sp@(-60),sp moveml d0-d7/a0-a6,sp@ movew _SDL_MintAudio_mutex,d0 notl d0 movew d0,_SDL_MintAudio_mutex movew _SDL_MintAudio_numbuf,d1 eorl #1,d1 movew d1,_SDL_MintAudio_numbuf #else bnes SDL_MintAudio_StfaEnd moveml d0-d7/a0-a6,sp@- notw _SDL_MintAudio_mutex /* Swap buffers */ eorw #1,_SDL_MintAudio_numbuf #endif /* Save FPU if needed */ tstw _SDL_MintAudio_hasfpu beqs SDL_MintAudio_Stfa_nofpu1 SAVE_FPU_CONTEXT SDL_MintAudio_Stfa_nofpu1: /* Callback */ jsr _SDL_MintAudio_Callback /* Restore FPU if needed */ tstw _SDL_MintAudio_hasfpu beqs SDL_MintAudio_Stfa_nofpu2 RESTORE_FPU_CONTEXT SDL_MintAudio_Stfa_nofpu2: /* Set new buffer */ moveq #0,d0 movel _SDL_MintAudio_stfa,a1 movew _SDL_MintAudio_numbuf,d0 lsll #2,d0 lea _SDL_MintAudio_audiobuf,a0 movel a0@(d0:l),d1 /* Modify STFA replay buffers */ movel d1,a1@(STFA_SOUND_START) addl _SDL_MintAudio_audiosize,d1 movel d1,a1@(STFA_SOUND_END) #if defined(__mcoldfire__) moveml sp@,d0-d7/a0-a6 lea sp@(60),sp #else moveml sp@+,d0-d7/a0-a6 #endif clrw _SDL_MintAudio_mutex SDL_MintAudio_StfaEnd: rte