Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_dma8.h @ 4389:c6c3a6e7db46 SDL-1.2
Fixed bug #899
Jeremiah Morris 2009-12-09 16:23:50 PST
Re-enable mouseLocation workaround on 10.4, 10.5
OS X systems before 10.6 have a bug with [NSEvent mouseLocation] if the screen
resolution changes. SDL_QuartzVideo.m contains a workaround for this bug, but
it was placed inside an #ifdef in revision 4762. The comment reads, "I'm
gambling they fixed this by 10.4."
After seeing this bug on several Tiger and Leopard systems (both PPC and
Intel), I can confirm that it's not fixed until 10.6. The workaround doesn't
compile for x86_64/10.6, so I can understand why it was segregated, but it
needs to remain in place for the i386 and ppc versions. The workaround causes
no problems under 10.6, even though it's not necessary there.
Patch is attached with one method of keeping the workaround active on the
systems that need it.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Dec 2009 15:11:49 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* DMA 8bits and Falcon Codec audio definitions Patrice Mandin, Didier Méquignon */ #ifndef _SDL_mintaudio_dma8_h #define _SDL_mintaudio_dma8_h #define DMAAUDIO_IO_BASE (0xffff8900) struct DMAAUDIO_IO_S { unsigned char int_ctrl; unsigned char control; unsigned char dummy1; unsigned char start_high; unsigned char dummy2; unsigned char start_mid; unsigned char dummy3; unsigned char start_low; unsigned char dummy4; unsigned char cur_high; unsigned char dummy5; unsigned char cur_mid; unsigned char dummy6; unsigned char cur_low; unsigned char dummy7; unsigned char end_high; unsigned char dummy8; unsigned char end_mid; unsigned char dummy9; unsigned char end_low; unsigned char dummy10[12]; unsigned char track_ctrl; /* CODEC only */ unsigned char sound_ctrl; unsigned short sound_data; unsigned short sound_mask; unsigned char dummy11[10]; unsigned short dev_ctrl; unsigned short dest_ctrl; unsigned short sync_div; unsigned char track_rec; unsigned char adderin_input; unsigned char channel_input; unsigned char channel_amplification; unsigned char channel_reduction; unsigned char dummy12[6]; unsigned char data_direction; unsigned char dummy13; unsigned char dev_data; }; #define DMAAUDIO_IO ((*(volatile struct DMAAUDIO_IO_S *)DMAAUDIO_IO_BASE)) #endif /* _SDL_mintaudio_dma8_h */