view src/audio/SDL_audiodev.c @ 4389:c6c3a6e7db46 SDL-1.2

Fixed bug #899 Jeremiah Morris 2009-12-09 16:23:50 PST Re-enable mouseLocation workaround on 10.4, 10.5 OS X systems before 10.6 have a bug with [NSEvent mouseLocation] if the screen resolution changes. SDL_QuartzVideo.m contains a workaround for this bug, but it was placed inside an #ifdef in revision 4762. The comment reads, "I'm gambling they fixed this by 10.4." After seeing this bug on several Tiger and Leopard systems (both PPC and Intel), I can confirm that it's not fixed until 10.6. The workaround doesn't compile for x86_64/10.6, so I can understand why it was segregated, but it needs to remain in place for the i386 and ppc versions. The workaround causes no problems under 10.6, even though it's not necessary there. Patch is attached with one method of keeping the workaround active on the systems that need it.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:11:49 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Get the name of the audio device we use for output */

#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO

#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>

#include "SDL_stdinc.h"
#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#if defined(__NETBSD__) || defined(__OPENBSD__)
#define _PATH_DEV_DSP  "/dev/audio"
#else
#define _PATH_DEV_DSP  "/dev/dsp"
#endif
#endif
#ifndef _PATH_DEV_DSP24
#define _PATH_DEV_DSP24	"/dev/sound/dsp"
#endif
#ifndef _PATH_DEV_AUDIO
#define _PATH_DEV_AUDIO	"/dev/audio"
#endif


int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
{
	const char *audiodev;
	int audio_fd;
	char audiopath[1024];

	/* Figure out what our audio device is */
	if ( ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) &&
	     ((audiodev=SDL_getenv("AUDIODEV")) == NULL) ) {
		if ( classic ) {
			audiodev = _PATH_DEV_AUDIO;
		} else {
			struct stat sb;

			/* Added support for /dev/sound/\* in Linux 2.4 */
			if ( ((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) &&
				 ((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode)) ) {
				audiodev = _PATH_DEV_DSP24;
			} else {
				audiodev = _PATH_DEV_DSP;
			}
		}
	}
	audio_fd = open(audiodev, flags, 0);

	/* If the first open fails, look for other devices */
	if ( (audio_fd < 0) && (SDL_strlen(audiodev) < (sizeof(audiopath)-3)) ) {
		int exists, instance;
		struct stat sb;

		instance = 1;
		do { /* Don't use errno ENOENT - it may not be thread-safe */
			SDL_snprintf(audiopath, SDL_arraysize(audiopath),
			             "%s%d", audiodev, instance++);
			exists = 0;
			if ( stat(audiopath, &sb) == 0 ) {
				exists = 1;
				audio_fd = open(audiopath, flags, 0); 
			}
		} while ( exists && (audio_fd < 0) );
		audiodev = audiopath;
	}
	if ( path != NULL ) {
		SDL_strlcpy(path, audiodev, maxlen);
		path[maxlen-1] = '\0';
	}
	return(audio_fd);
}

#elif SDL_AUDIO_DRIVER_PAUD

/* Get the name of the audio device we use for output */

#include <sys/types.h>
#include <sys/stat.h>

#include "SDL_stdinc.h"
#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#define _PATH_DEV_DSP	"/dev/%caud%c/%c"
#endif

char devsettings[][3] =
{
    { 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' },
    { 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' },
    { 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' },
    { 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' },
    { 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' },
    { 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' },
    { 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' },
    { 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' },
    { '\0', '\0', '\0' }
};

static int OpenUserDefinedDevice(char *path, int maxlen, int flags)
{
	const char *audiodev;
	int  audio_fd;

	/* Figure out what our audio device is */
	if ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) {
	    audiodev=SDL_getenv("AUDIODEV");
	}
	if ( audiodev == NULL ) {
	    return -1;
	}
	audio_fd = open(audiodev, flags, 0);
	if ( path != NULL ) {
		SDL_strlcpy(path, audiodev, maxlen);
		path[maxlen-1] = '\0';
	}
	return audio_fd;
}

int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
{
    struct stat sb;
    int         audio_fd;
    char        audiopath[1024];
    int         cycle;

    audio_fd = OpenUserDefinedDevice(path,maxlen,flags);
    if ( audio_fd != -1 ) {
        return audio_fd;
    }

    cycle    = 0;
    while( devsettings[cycle][0] != '\0' ) {
        SDL_snprintf( audiopath, SDL_arraysize(audiopath),
                 _PATH_DEV_DSP,
                 devsettings[cycle][0],
                 devsettings[cycle][1],
                 devsettings[cycle][2]);

	if ( stat(audiopath, &sb) == 0 ) {
	    audio_fd = open(audiopath, flags, 0);
	    if ( audio_fd > 0 ) {
		if ( path != NULL ) {
		    SDL_strlcpy( path, audiopath, maxlen );
		}
	        return audio_fd;
	    }
	}
    }
    return -1;
}

#endif /* Audio driver selection */