view docs/html/general.html @ 4389:c6c3a6e7db46 SDL-1.2

Fixed bug #899 Jeremiah Morris 2009-12-09 16:23:50 PST Re-enable mouseLocation workaround on 10.4, 10.5 OS X systems before 10.6 have a bug with [NSEvent mouseLocation] if the screen resolution changes. SDL_QuartzVideo.m contains a workaround for this bug, but it was placed inside an #ifdef in revision 4762. The comment reads, "I'm gambling they fixed this by 10.4." After seeing this bug on several Tiger and Leopard systems (both PPC and Intel), I can confirm that it's not fixed until 10.6. The workaround doesn't compile for x86_64/10.6, so I can understand why it was segregated, but it needs to remain in place for the i386 and ppc versions. The workaround causes no problems under 10.6, even though it's not necessary there. Patch is attached with one method of keeping the workaround active on the systems that need it.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:11:49 +0000
parents 355632dca928
children
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>Chapter 5. General</H1
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><DT
><A
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>SDL_Init</A
>&nbsp;--&nbsp;Initializes SDL</DT
><DT
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>SDL_InitSubSystem</A
>&nbsp;--&nbsp;Initialize subsystems</DT
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>SDL_QuitSubSystem</A
>&nbsp;--&nbsp;Shut down a subsystem</DT
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>SDL_Quit</A
>&nbsp;--&nbsp;Shut down SDL</DT
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>SDL_WasInit</A
>&nbsp;--&nbsp;Check which subsystems are initialized</DT
><DT
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>SDL_GetError</A
>&nbsp;--&nbsp;Get SDL error string</DT
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>SDL_envvars</A
>&nbsp;--&nbsp;SDL environment variables</DT
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><P
>Before SDL can be used in a program it must be initialized with <A
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>. <TT
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>SDL_Init</TT
> initializes all the subsystems that the user requests (video, audio, joystick, timers and/or cdrom). Once SDL is initialized with <TT
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>SDL_Init</TT
> subsystems can be shut down and initialized as needed using <A
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> and <A
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>.</P
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>SDL must also be shut down before the program exits to make sure it cleans up correctly. Calling <A
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