Mercurial > sdl-ios-xcode
view docs/man3/SDL_VideoInfo.3 @ 1754:c67921b517c3
Date: Sun, 30 Apr 2006 14:20:05 +1000
From: Rob
Subject: [SDL] SDL pre-release
OpenGL fails on the zipped pre-release source accessible from
http://www.libsdl.org/svn.php.
Appears to be following lines in sdl_wing.c (lines 341-345):
wglext = (const char *)this->glGetString(GL_EXTENSIONS);
if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) {
this->gl_data->wglSwapIntervalEXT = NULL;
this->gl_data->wglGetSwapIntervalEXT = NULL;
}
glGetString is a null pointer, as are other gl function pointers, so call
fails. Never looked at sdl source before, so no further than that as yet.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 May 2006 07:15:35 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_VideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_VideoInfo\- Video Target information .SH "STRUCTURE DEFINITION" .PP .nf \f(CWtypedef struct{ Uint32 hw_available:1; Uint32 wm_available:1; Uint32 blit_hw:1; Uint32 blit_hw_CC:1; Uint32 blit_hw_A:1; Uint32 blit_sw:1; Uint32 blit_sw_CC:1; Uint32 blit_sw_A:1; Uint32 blit_fill; Uint32 video_mem; SDL_PixelFormat *vfmt; } SDL_VideoInfo;\fR .fi .PP .SH "STRUCTURE DATA" .TP 20 \fBhw_available\fR Is it possible to create hardware surfaces? .TP 20 \fBwm_available\fR Is there a window manager available .TP 20 \fBblit_hw\fR Are hardware to hardware blits accelerated? .TP 20 \fBblit_hw_CC\fR Are hardware to hardware colorkey blits accelerated? .TP 20 \fBblit_hw_A\fR Are hardware to hardware alpha blits accelerated? .TP 20 \fBblit_sw\fR Are software to hardware blits accelerated? .TP 20 \fBblit_sw_CC\fR Are software to hardware colorkey blits accelerated? .TP 20 \fBblit_sw_A\fR Are software to hardware alpha blits accelerated? .TP 20 \fBblit_fill\fR Are color fills accelerated? .TP 20 \fBvideo_mem\fR Total amount of video memory in Kilobytes .TP 20 \fBvfmt\fR \fIPixel format\fR of the video device .SH "DESCRIPTION" .PP This (read-only) structure is returned by \fI\fBSDL_GetVideoInfo\fP\fR\&. It contains information on either the \&'best\&' available mode (if called before \fI\fBSDL_SetVideoMode\fP\fR) or the current video mode\&. .SH "SEE ALSO" .PP \fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_GetVideoInfo\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01