view docs/man3/SDL_JoystickEventState.3 @ 1754:c67921b517c3

Date: Sun, 30 Apr 2006 14:20:05 +1000 From: Rob Subject: [SDL] SDL pre-release OpenGL fails on the zipped pre-release source accessible from http://www.libsdl.org/svn.php. Appears to be following lines in sdl_wing.c (lines 341-345): wglext = (const char *)this->glGetString(GL_EXTENSIONS); if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) { this->gl_data->wglSwapIntervalEXT = NULL; this->gl_data->wglGetSwapIntervalEXT = NULL; } glGetString is a null pointer, as are other gl function pointers, so call fails. Never looked at sdl source before, so no further than that as yet.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 01 May 2006 07:15:35 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickEventState\- Enable/disable joystick event polling
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR);
.SH "DESCRIPTION"
.PP
This function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&.
.PP
.RS
\fBNote:  
.PP
Joystick event handling is prefered
.RE
.SH "RETURN VALUE"
.PP
If \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&.
.SH "SEE ALSO"
.PP
\fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59